Oho, old topic but no proper beta test? Well, here's one:
OverviewCould be improved on by adding a picture and putting the text below the picture.
IntroDid not see one, but maybe that's the cause of the "SoldierESaboteur" error I am getting.
BriefingIt told me all I needed to know since the mission was not THAT complicated. Weapons selection was nice and useable
MissionThe name really gave credit to the mission since it started in some high hills... some Resistance fighters manning an outpost of several ammo boxes, a medic tent, and trucks as well as UAZ's (how did the cars go up there?).
Relatively fast, waves upon waves of enemies were closing in from the directions given in the briefing and only constant firing and squad management did the trick. As you say, the mission is very hard.
After the fighting died down, I noticed that the many ammo boxes did ot contain any ammo for the Remington I was using (or for AK's, for the record). A whole bunch of mines is quite useless against an infantry assault.
Neither did the cars contain any ammo.
As I ventured out from behind the medic tent, I spotted at least a full squad of stragglers down in the valley which I had to pick carefully one by one with a captured AK. Only when I hit the very last of them did the mission end.
OutroJust a short zoom around your defence site.
OverallVery challenging shoot-em-up-type mission which is fun but has some area so improve (see Recommendations).
Recommendations* Add a picture to the overview
* Search your mission.sqm for the SoldierE... and remove it. Then save your mission.
* Cars could be deleted, seem to be out of place
* Ammoboxes need the ammo for the weapons you provide in the weapons selection (I guess these are just different ammo boxes, available in the mission editor)
*Enemy stragglers should either attack or better still left out (mission is already hard enough).
--> check this topic:
http://www.ofpec.com/forum/index.php?topic=27430.0