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Author Topic: (Review Completed) [SP] Rescue.  (Read 14092 times)

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Offline Aldo15

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Re: [SP] Rescue [New Version! 1.9]
« Reply #45 on: 22 Feb 2011, 22:05:34 »
I understand perfeclty.  ;)
for now just I can to put that bug in this topic... then I'll put in the readme

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Offline ofp addict

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Re: [SP] Rescue [New Version! 1.9]
« Reply #46 on: 22 Feb 2011, 23:12:31 »
My Review for [SP] Rescue

I enjoyed the mission  :)

1hr & 45 minutes later and here is my review: 5\10

This mission has all the fancy trimmings eg. outro, intro, overview, briefing. But the radio dialect doesnt feel like military orders. overall I got the message and understood the orders   :good:

I played this mission and attacked the town La Riveire then secured the fuel trucks after some intense battles with wave upon wave of infantry squads. After I secured the town I was ordered to wait for the blackhawk, then ordered to board the blackhawk as gunner. Once Im on-board the pilot took-off and began to escort one fuel truck.

Soon after take off the blackhawk came under heavy fire from infantry. I killed as many of those enemies as I could using the mini-gun, Two or Three of those enemies fired what looked like strela SAM's and luckily missed their target (me). After I killed approx 10 infantry men I was then killed myself by infantry PK machine gun fire.

My problem was the blackhawk mini-gun movement is restricted to less than 180 degrees and the pilot did not manuever enough for (me) the gunner to be able to return fire upon those PK gunners that killed me. I thought it may have been pilot error so I made several attempts and the same thing happened over and over.

(My suggestions)

1. You could try giving the pilots flight-path a wider birth, with more altitude so the gunner can target more area.

2. Using High - Dispersion rounds from the JAM3 units for the enemy Machine gunners ambushing the fuel truck and blackhawk. the tracers are also brighter, green and easier to pinpoint rather than the original tracer
 :)
« Last Edit: 22 Feb 2011, 23:49:47 by ofp addict »
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Offline Aldo15

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Re: [SP] Rescue [New Version! 1.9]
« Reply #47 on: 22 Feb 2011, 23:46:21 »
Hi again!!!

Thank s you for your kind review!  :good:

Quote
This mission has all the fancy trimmings eg. outro, intro, overview, briefing. But the radio dialect doesnt feel like military orders. overall I got the message and understood the orders
 

Firslty, I have not a good voice... also I need several guys to do it.

Quote

Uff that's good! lol

Quote
My problem was the blackhawk mini-gun movement is restricted to less than 180 degrees and the pilot did not manuever enough for (me) the gunner to be able to return fire upon those PK gunners that killed me. I thought it may have been pilot error so I made several attempts and the same thing happened over and over

at the beginning, I had put the chopper, at a normal distance... but I can't to see well for the water.

Quote
1. You could try giving the pilots flight-path a wider birth, with more altitude so the gunner can target more  area.


I will try to increase the altitude.


Regards,
Aldo
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Offline Aldo15

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Re: [SP] Rescue [New Version! 2.0]
« Reply #48 on: 03 Mar 2011, 01:23:26 »
Hi all,
Ive made a new versio, Now is available... Version 2.0

Regards,
Aldo
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Offline haroon1992

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #49 on: 12 Mar 2011, 13:31:01 »
I'm gonna test this . (I think I've said words like this several times,
I did test them and wrote them, but it is found that I always get on-line to post them too late that several newer versions replaced the ones I've tested.  :confused: )

Well, nothing offense here.
You translator seemed to have some sense of humour.
Got a LOL after reading your changeLog and after I saw this line :

Version 1.8
Quote
- You are not a grenadier but you are a law launcher

To say the truth, I really like all your posts, because there's always something funny inside them.

Regards and Keep making good missions pal,
Haroon1992
Very busy with life, business, and other stuff. Away from OFP for months. Not sure if I could get back onto it. :(

Offline Aldo15

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #50 on: 12 Mar 2011, 16:01:56 »
Quote
Well, nothing offense here.
You translator seemed to have some sense of humour.
Got a LOL after reading your changeLog and after I saw this line :

LOL What I tried to say is that  You aren't a grenadier, now you're a law soldier. If there's some grammar error, please  let me know.


Regards,
Aldo15
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Offline haroon1992

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #51 on: 13 Mar 2011, 14:37:30 »
Quote
If there's some grammar error, please  let me know.

I can correct obvious grammar errors , but I do suck when it comes to complicated ones.
I mean the correct one for the following line should be :
"Ive made a new versio, Now is available... Version 2.0"

"I've made a new version, it is now available as version 2.0" or
"I've made a new version, version 2.0, which is now available to download."


Regards,
Haroon1992
Very busy with life, business, and other stuff. Away from OFP for months. Not sure if I could get back onto it. :(

Offline Aldo15

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #52 on: 13 Mar 2011, 19:05:21 »
I'm a stupid! Thanks for your feedback. I wont forget that.

Regards,
Aldo
« Last Edit: 13 Mar 2011, 19:15:46 by Aldo15 »
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Offline NightJay0044

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #53 on: 15 Mar 2011, 21:16:41 »
Aldo15;
Hey there, ok I'm not sure if this is a bug. When you have to escort the fuel trucks back and your the gunner of the blackhawk.

The problem is when the helicopter lands and picks you up, the helicopter lands, but it lands in different spots. I suggest you use like an "Invisible H" for the helo to land at, or a specific point on the landing zone. Because while we were waiting to take off the helicopter crashed, it slid down the hill and flipped over and went kaboom. :whistle:.

So you should fix that, so the helicopter lands on a smooth surface all the time or somewhere flat where he wont' have the potential to flip and slide down a hill.  :good:
Who's hyped for Arma4, long live Arma!

Offline Aldo15

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #54 on: 15 Mar 2011, 22:46:23 »
Oops!, but if I've put an "invisible H" I don't know why it crashed. When I play it, He lands normally, but no problem! I'll try to modify that.

Cheers,
Aldo15

#EDIT: No need to quote the entire previous post you're replying to..    h-
« Last Edit: 17 Mar 2011, 18:14:08 by h- »
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Offline NightJay0044

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #55 on: 15 Mar 2011, 22:53:37 »
The helicopter crashed, because each time you play it, the helicopter will land, but it will not be the same location on flat land all the time.

Yeah, you may have to try and make it land in one place correctly. I know you may of used the distance from the player when it lands, "I didn't look", but if you used that the only problem is the helicopter lands wherever the player may be if that's the case, then if you're waiting, the helicopter will slide down a hill or something.

« Last Edit: 15 Mar 2011, 22:57:04 by NightJay0044 »
Who's hyped for Arma4, long live Arma!

Offline Aldo15

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Re: [SP] Rescue [NEW VERSION! 2.0 (15-03-2011)]
« Reply #56 on: 16 Mar 2011, 03:31:49 »
After the bugs found by NightJay, I've fixed my mission, but I've not changed the version.

Cheers all,
Aldo15
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Offline NightJay0044

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #57 on: 16 Mar 2011, 04:35:45 »
I have tested this and all bugs look to be correct.  :good:. Now on for the details. It only took me about 30mins to do this mission not very long.

OVERVIEW:
Great overview, I like the picture with border.

BRIEFING:
The briefing was short and to the point, no need for elaboration on this one.

MISSION:
 I start off with my squad and headed towards La Riviere. My squad started taking enemy fire. I lost my squad leader right away and of all things, my medic eventually took squad lead. The front lines were fairly easy to take and move into the town. I believe without our tank support we would of lost the fight. The tanks helped out a lot.

Before boarding the helicopter I only ended up with one squad member left who was crawling and all medic tents and medics were dead and knocked over. The fight was good the whole way there, it kept me on my toes. The blackhawk style assault was cool. It reminded me of black hawk down. You were the gunner and you got to use the mini gun which is ALWAYS fun.
The mission played pretty smoothly.

The custom text was a really good style to the mission. I see it sometimes in missions. But when i see it in missions it makes it unique and more interesting to play.

OVERALL
This mission was fun to play. There were no bugs I found in it while playing again. Although one thing I would like to add to the author. After you clear La Riviere, the helicopter comes and picks you up and you get it in. I think the helicopter waits a little bit too long for the fuel trucks to get moving. It feels like 5 mins, but it's probably not that long. Only adjust the time the player waits in the helicopter before going on the assault.

Cheers,
NightJay
« Last Edit: 16 Mar 2011, 04:38:25 by NightJay0044 »
Who's hyped for Arma4, long live Arma!

Offline haroon1992

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #58 on: 16 Mar 2011, 04:54:53 »
The downloaded archive prompted an error that it is corrupted but all the files inside seemed okay.
I can read all text in the readme.txt.

Strange things we learn..........  :)


Regards,
Haroon1992
Very busy with life, business, and other stuff. Away from OFP for months. Not sure if I could get back onto it. :(

Offline Aldo15

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Re: [SP] Rescue [NEW VERSION! 2.0 (11-03-2011)]
« Reply #59 on: 16 Mar 2011, 19:57:23 »
@NightJay

Thanks you for your kind review. Well, I think my mission hasn't bugs as before, I'll fix that bug, I think with the "SetPos" command the mission will be fixed.

Cheers.

@Haroon1992

I don't know what's happening with the missions, now anyone can downloads them, I think.

cheers too,
Aldo15
My OFP stuff
FMF Project by Aldo15. Coming soon.
If in the high school or university, Teachers add a new subject about how to make scripts, missions, for ofp. I'd be number one of my classroom