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Author Topic: Stop default talking  (Read 1430 times)

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Offline ZapBrannigan

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Stop default talking
« on: 11 Sep 2010, 14:31:43 »
I need to get rid of the thing where the AI automaticly greet eachother and salute and the menu where the player can ask ai about targets and weather,   how do i remove that?

thanks

Offline Zipper5

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Re: Stop default talking
« Reply #1 on: 11 Sep 2010, 15:02:33 »
Just stick this in the unit's init line:
Code: [Select]
this setVariable ["BIS_noCoreConversations", true]Alternatively, you can easily do it for every unit on the map by using the following:
Code: [Select]
{_x setVariable ["BIS_noCoreConversations", true]} forEach allUnitsHope that helps.

Offline haroon1992

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  • My life is hopeless...
Re: Stop default talking
« Reply #2 on: 13 Sep 2010, 16:59:41 »
there is also a command callded "disableConversation"

usage :

unitName disableConversation TRUE/FALSE


Not sure whether that means the target unit will not be able to speak others OR others will not be able to speak the target unit.

Regards,
Haroon1992
Very busy with life, business, and other stuff. Away from OFP for months. Not sure if I could get back onto it. :(

Offline Zipper5

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Re: Stop default talking
« Reply #3 on: 13 Sep 2010, 21:31:55 »
In my experience that command seems less reliable than the other method, but that was a while ago that I last tested it. It may have become better in patches, or perhaps it was just me.