The usual problem: I have a couple of helicopters in a mission. The player is group leader and may thus chose to fly the vehicle himself, or leave this to the AI. I don't want the AI or the players to be able to eject by parachute, if/when a chopper is heavily damaged.
Disabling the eject function would be the best option. If that can't be achieved I'm prepared to delete the parachute. Any ideas how to accomplish that? I don't want to deletevehicle the damned thing to early or too late, since i might delete the pilot by mistake.