
And I was about to suggest Ironman to report this to the CIT so that it might get fixed..

EDIT:
But, yeah, it happens. You don't need much of a repro, put up player and playable guy, set up the UAV + terminal hassle and export the mission to MP and test (on dedi). You can't use the UAV because it's reported destroyed by the module although it's flying about, not destroyed.