I wish I could add a radio activity logo on the sides/rear/front parts of a HQ LAV, but when I use
plomb setobjecttexture [0,"logo.jpg"]
, with that index 0, the logo is displayed all over the lower part of the LAV, index 1 is for the wheels, 2 for the upper part, with other indexes it seems that nothing appears...
I then tried to just change the color of the LAV to make it look different with:
plomb setobjecttexture [0,'#(argb,1,1,1)color(1,1,1,0.05)'];
plomb setobjecttexture [2,'#(argb,1,1,1)color(1,1,1,0.05)'];
It works but I'm loosing the initial camo texture. (I tried different setting for #(argb,1,1,1) parameters)
So, how can I add the logo and change the color, keeping the camo look of the LAV and be sure that in MP every client has the changes?
Thanks for your answers!
EDIT: The-killer (clan ADO) gave me a texture for the LAV with a radio-active logo on it, it's 1.3Mo and does the job but is there a way doing it with hidden selections?