The function of these two scripts is to mix group respawn with base respawn.
Player is team aleader and has ai team members.Player is killed.Player will respawn at the position of ai units(like in group respawn).If /when there are no ai team members left in players group ,the player will respawn at the normal respawn pos/marker(respawn_west).
These scripts were made by "Mongoose_84" for Armed Assault 1.
Help is required to get them to work in AA2.
They have been edited by me to use the command "eject" instead of "getout" to make them dedi server compliant.