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Author Topic: JetRangerSilent???  (Read 1507 times)

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Offline Krieg

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JetRangerSilent???
« on: 28 Dec 2009, 15:57:41 »
I was sweeping through OFPEC OFP CfgVehicles and found chopper that I never seen before, JetRangerSilent.
(http://www.ofpec.com/COMREF/cfg_images/OFP/JetRangerSilent.jpg)

Tried createUnit-ing it to missionete, using following script:
Code: [Select]
"JetRangerSilent" createUnit [getMarkerPos "a", groupAlpha, loon1 = this, 0.6, "corporal"]Placed marker, but chopper never appeared.

My questions are:

1) Is this chopper actual chopper, hoax, or just extremely small object?
2) What's wrong with my script (why chopper does not appear)?
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Walter_E_Kurtz

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Re: JetRangerSilent???
« Reply #1 on: 28 Dec 2009, 16:08:13 »
I think it's a OH58 Kiowa with some parts hidden (the radome and missile launchers).

You can't createUnit it if it's not configured to have an AI pilot. Try createVehicle instead:

_helo = "JetRangerSilent" createVehicle getMarkerPos "a"

Offline Krieg

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Re: JetRangerSilent???
« Reply #2 on: 28 Dec 2009, 16:21:22 »
Didn't work. Nothing showed up. I tired replacing JetRangerSilent with heat73. That did not show up either.
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Walter_E_Kurtz

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Re: JetRangerSilent???
« Reply #3 on: 28 Dec 2009, 17:10:40 »
Worked for me. It's a tiny, unflyable Remote Control model. Once it's created, you have to wait 20-30 seconds before you can get in. I used the following in a Radio Alpha trigger, with a marker named "spot":

helo = "JetRangerSilent" createVehicle getMarkerPos "spot"

Offline Krieg

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Re: JetRangerSilent???
« Reply #4 on: 28 Dec 2009, 17:12:51 »
Maybe the "_" made the difference?  ;)

Edit: Tired without it, nothing appeared.
« Last Edit: 28 Dec 2009, 17:16:46 by Krieg »
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Offline bedges

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Re: JetRangerSilent???
« Reply #5 on: 28 Dec 2009, 17:35:14 »
To solve the problem of created vehicles being inaccessible for several seconds, reveal the vehicle to the player.

Offline Krieg

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Re: JetRangerSilent???
« Reply #6 on: 28 Dec 2009, 17:41:15 »
Thanks for reply, Bedges, but it did not work.
I tried
Code: [Select]
_helo reveal playerand vice versa. Still no helicopters appearing.
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Offline bedges

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Re: JetRangerSilent???
« Reply #7 on: 28 Dec 2009, 19:01:51 »
See attached.

Offline Krieg

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Re: JetRangerSilent???
« Reply #8 on: 28 Dec 2009, 20:17:17 »
Thanks, Bedges!
It is fun little chopper, except the fact that it spins out of control every time you try to use it. :laugh:
If you see a light at the end of the tunnel, then it's probably an enemy tank.