I've run into a problem. I've got a point in a mission that I'm making where a character takes out his Makarov and shoots an injured man. To make this look better, I've used an animation which was used in the official campaign. However, I can't seem to get the character to actually fire the Makarov. I've seen it done in movies and missions before, having the AI fire their weapon while performing an animation. I just can't seem to get it to work.
Currently, I've tried both fire
, as well as making sure the weapon is selected by using selectWeapon
, but to no avail. If anyone has any idea of how to get them to fire while performing the animation, I'll be very grateful.