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Author Topic: [SOLVED] Join In Progress markers  (Read 1671 times)

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Offline Binary

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[SOLVED] Join In Progress markers
« on: 15 Dec 2009, 19:24:10 »
Hello everyone :)

I'm actually really surprised i couldn't find any threads for this subject - I am wondering if anyone has experimented with a script to "broadcast" the markers set by players, to JIP clients ?

By default - any markers that have been placed by humans, are not visible to players who join after the marker has been put down. The same is true for players that re-connects (after crash for example).

I have no idea how to do this, technically, but couldn't it be possible to make some sort of dynamic array, that stores everyone's markers, and then broadcast them out, through a trigger or something ??
« Last Edit: 31 Dec 2009, 17:37:47 by Binary »
"Ah.. Home sweet hell !" - Al Bundy

Offline Shuko

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Re: Join In Progress markers
« Reply #1 on: 15 Dec 2009, 19:31:34 »
Problem is, current there isn't any way of getting the placed markers, so it's somewhat difficulty to create any arrays etc.

Offline Binary

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Re: Join In Progress markers
« Reply #2 on: 16 Dec 2009, 16:21:42 »
Awwww :(
"Ah.. Home sweet hell !" - Al Bundy

Offline Cross

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Re: Join In Progress markers
« Reply #3 on: 31 Dec 2009, 09:57:45 »

Offline Binary

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Re: Join In Progress markers
« Reply #4 on: 31 Dec 2009, 17:37:31 »
Cross..  :clap:  :good:

Awesome - that is fantastic !
Thank you very much ! :)
"Ah.. Home sweet hell !" - Al Bundy