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Author Topic: Sqf-Console  (Read 3060 times)

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Offline Denisko-Redisko

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Sqf-Console
« on: 20 Sep 2009, 11:17:02 »
This sqf-console - a descendant of the former arma1-sqf-console. While still in beta.



« Last Edit: 20 Sep 2009, 19:56:42 by Denisko-Redisko »
sorry for my english

Offline Mandoble

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Re: Sqf-Console
« Reply #1 on: 20 Sep 2009, 12:04:04 »
Denisko, please, include clear usage instructions and demo mission. If this is going to be working only in addon version, then the correct place would be the Addon depot beta testing board, while IMO, this resource might be worth to have also as script pack.

Offline Denisko-Redisko

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Re: Sqf-Console
« Reply #2 on: 20 Sep 2009, 13:28:04 »
Oh, yes, it will work only in the addon version, mea culpa :dunno:
Can I move the topic itself, or it can be done only by a moderator?  ???
I can attach a source that can be run as a mission, but I think it has no interest, since it is practically the same.
I think it makes sense to move the topic to the "Addon depot beta testing".
« Last Edit: 20 Sep 2009, 13:56:46 by Denisko-Redisko »
sorry for my english

Offline Mandoble

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Re: Sqf-Console
« Reply #3 on: 20 Sep 2009, 16:19:49 »
Ok Denisko, anyway consider that there are many people that for some reason hate addons  ;)
As you said, the scripted pack would be practically the same, but not dependant on any pbo.

Offline Denisko-Redisko

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Re: Sqf-Console
« Reply #4 on: 20 Sep 2009, 19:52:16 »
Hmm, is difficult to imagine. :dry: After all, this console is useful primarily mission/addon-makers, and not mere players.
The only reason for which it is possible to hate the superfluous addons - this is what they add names to the Mission/addOns. But the console doesn't do this, because there are no objects that can be placed on the map.
But if you said that this is probably,  I certainly will make it  :)
« Last Edit: 20 Sep 2009, 19:56:19 by Denisko-Redisko »
sorry for my english