Personally I like to put a few seconds in the Timeout for End type triggers. Maybe play some music or display some text.
Hello,
This is exactly what I've been trying, but I'm unsuccessful.
When I finish all three objectives, I first want to play some music for about 20 seconds, and then end the mission.
What I've done is: make one "outro music" trigger that actives when all three towns are cleared (using your instructions), but NOT make it end the mission (End#1). It plays some music and displays some text.
Then, I duplicated that trigger, removed the Effects, gave it a delay of 20 seconds and turned it into an End#1 trigger.
My idea was to active both triggers at the same time, but give the END_MISSION trigger a delay of 20 seconds, so the mission would end after 20 seconds of music. However, this doesn't work. Nothing happens when I clear the final town. The triggers that check if each town is clear DOES work, though.
Any ideas?
EDIT: FYI, ending the mission DID work, but not with the music.