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Author Topic: Show Us Your Toolkit  (Read 4133 times)

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Offline JamesF1

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Show Us Your Toolkit
« on: 15 Aug 2009, 14:01:08 »
I'm really interested in knowing what people are using to ease their scripting experience for the A2 engine.  The idea really crossed my mind after Worldeater pointed out, in another thread, that he used Log Expert to make use of the RPT file significantly easier.

What would be good is if people can post what they use, a short description, and any relevant links (e.g. to a software download, or to a download for a syntax highlight file, etc.).  I'll go first:

  • EditPlus - I've used this for years, now, for any development (SQF or otherwise) for which I don't have/need/want a complete IDE.  I've got SQF defined as a new file-type sharing the C++ syntax file (until I can be bothered to rewrite it, and make an auto-complete file).
  • cpbo - Kegetys' little tool is fantastic for a quick PBO of any addon-related files I'm working on, or simply to dePBO other missions to explore the scripting.
  • Dropbox - Not directly related, but I use Dropbox to sync files easily between machines I could be developing on and (more importantly) to sync missions to my squad's dedicated server without having to open up FTP or VNC.

That's about all I use, really (though, now I'm going to be using Log Expert, or a similar program).  What do you use to make scripting/debugging easier/more enjoyable?

Offline DeanosBeano

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Re: Show Us Your Toolkit
« Reply #1 on: 15 Aug 2009, 14:42:28 »

 My tool Kit is BIS tools  and :

 Ultra Edit Professional
 http://www.ultraedit.com/products/ultraedit/ultraedit_features.html
 This tool will adapt to every need  whether .FSM,.sqf,.cpp or .sqm
 It also Hex edits rvmats  for re pathing all in all a complete tool for any modder or scripter.
 The Batch file operations for changing keywords or entire paths is so easy it saves hours in comparion to others i have used in the past.

 I havent rtied to repath p3ds using the above i guess it may work not sure , but i have a very relaible and easy to use small hex editor for that anyway  which is
 
 XV32
 http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm

 and Kegetys CPBO of course.
I love ofp

Offline Worldeater

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Re: Show Us Your Toolkit
« Reply #2 on: 15 Aug 2009, 15:35:50 »
  • Agent Ransack - Since Window's search (dys)function sucks I use a separate tool to find what I'm looking for. Agent Ransack supports regular expressions for file names (e.g. ".*\.(.pp|sq.|fsm|ext|sqm)$") and file content. This tool extremely useful in case you have extracted the whole AddOns directory and "unrapped" all *.bin files.
  • VIM - One of the most powerful and polarizing text editors available. Its power comes at a price: a very steep learning curve.
try { return true; } finally { return false; }

Offline kju

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Re: Show Us Your Toolkit
« Reply #3 on: 15 Aug 2009, 17:07:14 »
We have made a comprehensive overview here already:  :good:
http://dev-heaven.net/wiki/heaven#Dev-tools

More details and screens might be helpful at times though.  ::)

Offline Mandoble

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Re: Show Us Your Toolkit
« Reply #4 on: 15 Aug 2009, 19:14:49 »
Notepad.exe  >:(
Anyway I'm too lazy to learn any more complex editing tools  :D

Offline Shuko

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Re: Show Us Your Toolkit
« Reply #5 on: 18 Aug 2009, 02:00:54 »

Offline nominesine

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Re: Show Us Your Toolkit
« Reply #6 on: 18 Aug 2009, 08:20:47 »
I'm with Mandoble. Notepad rules.  :yes:

Apart from that I Use

* GoldWave 5.52 (sound)
* Elitness by Mikero and Hoz (Pbo's)
* Adobe Photoshop/Illustrator CS2 (image)
OFPEC | Intel Depot
RETARDED Ooops... Retired!

Offline Case

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Re: Show Us Your Toolkit
« Reply #7 on: 18 Aug 2009, 16:43:41 »
The tool that I wished I started using ages ago is source control.

I use http://subversion.tigris.org/ for source control, and http://tortoisesvn.tigris.org/ as a windows shell extension to check in and out files.

After setting up the source repository, I add my Arma2 missions folder to source control.  It has already saved me some major headaches with losing changes, or needing to go back to older versions of missions.

Offline hoz

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Re: Show Us Your Toolkit
« Reply #8 on: 18 Aug 2009, 16:50:57 »
I use notepad++ mostly. We in CWR also use tortise SVN for version control. It works well.
Xbox Rocks

Offline kju

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Re: Show Us Your Toolkit
« Reply #9 on: 18 Aug 2009, 17:51:59 »
For interested people we have gathered great introduction information to the topic,
as well as advanced user information. Both text, images and videos:


Offline DMarkwick

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Re: Show Us Your Toolkit
« Reply #10 on: 18 Aug 2009, 18:52:22 »
Notepad++ with ArmA plugin, Lightwave, Shake.

Offline Binary

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Re: Show Us Your Toolkit
« Reply #11 on: 20 Aug 2009, 19:20:26 »
Ultraedit with Kegetys' SQS/SQF highlighter.

ArmA Edit by Chris Henderson for description.ext - Although I would rather use a Ultraedit highlighter.
"Ah.. Home sweet hell !" - Al Bundy

Offline Deadfast

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Re: Show Us Your Toolkit
« Reply #12 on: 20 Aug 2009, 20:30:31 »
Notepad++ with ArmAScript, SVN.

Offline Zombie

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Re: Show Us Your Toolkit
« Reply #13 on: 20 Aug 2009, 22:37:02 »
Armaedit from Chris Henderson
pboview
arma2 briefing manager
dbpoweramp with ogg plug in


Offline Gaia

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Re: Show Us Your Toolkit
« Reply #14 on: 20 Sep 2009, 17:17:02 »
Orthodox notepadist. Have syntax highlighting in my head 8)