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Author Topic: where are scripting errors in arma2? -- SOLVED  (Read 620 times)

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Offline johnnyboy

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where are scripting errors in arma2? -- SOLVED
« on: 15 Aug 2009, 03:07:53 »
I have a script that is obviously not working, but I am getting no errors on the screen.

Where do scripting errors display?

I read about a arma2.rpt file, but I can't find that on my disk either...

Please advise.
« Last Edit: 15 Aug 2009, 21:10:25 by johnnyboy »
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Offline Worldeater

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Re: where are scripting errors in arma2
« Reply #1 on: 15 Aug 2009, 05:36:33 »
Errors are logged to the RPT by default. You can also turn on the old behaviour of displaying them in-game by using the showScriptErrors command line option.

Logging errors to the RPT might seem strange but it has a great advantage: the error messages don't vanish and if you have multiple error they don't overwrite each other. Using a log viewer like Log Expert eases the task of keeping track of new RPT entries.
try { return true; } finally { return false; }

Offline johnnyboy

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Re: where are scripting errors in arma2
« Reply #2 on: 15 Aug 2009, 07:42:47 »
Thanks Worldeater, but how do I view the errors in the RPT.

Is there a file written to a particular directory?

 I searched my disk for arma2.rpt, but it came up empty..

Edit:  OK, I now see the link to the RPT you provided.  silly me.  Thanks!
« Last Edit: 15 Aug 2009, 07:48:15 by johnnyboy »
El Cojon: "Do you like to Tango?"
You: "Only in Bagango."
Download Last Tango in Bagango and discover how El Cojon earned his name...

Offline Worldeater

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Re: where are scripting errors in arma2
« Reply #3 on: 15 Aug 2009, 07:49:30 »
Quote
WINDOWS XP:
C:\Documents and Settings\username\Local Settings\Application Data\ArmA

WINDOWS VISTA AND 7 (BETA/RC):
C:\Users\username\AppData\Local\ArmA

Have you looked in these directories?


Edit: And I'm a numbnut who just posted the A1 directories...  :whistle:
« Last Edit: 15 Aug 2009, 07:52:47 by Worldeater »
try { return true; } finally { return false; }

Offline johnnyboy

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Re: where are scripting errors in arma2? -- SOLVED
« Reply #4 on: 15 Aug 2009, 21:12:21 »
Thanks worldeater.  The link you provided in your first post to RPT in the wiki explains it all.

It is quite useful.  I just keep the .rpt file up in Notepad++, and its appended to every time I preview a mission.  While debugging scripts, I clear the arma.rpt file and save it first, so I only see the new errors on the next preview test.

Solved!
El Cojon: "Do you like to Tango?"
You: "Only in Bagango."
Download Last Tango in Bagango and discover how El Cojon earned his name...