In a mission I want a trigger to recognize when a weapon (dropped by player) is near a unit.
So far I haven't succeeded.
Does anyone know if it is possible?
Is a weapon model even recognized as an object?
This is what I have, and it doesn't work.
Condition: nearestObject [myUnit, "m16a4"] distance myUnit <= 3
If I do: nearestObject [myUnit, "weaponholder"] distance myUnit <= 3
The trigger fires as soon as you open gear menu, which is not OK for my idea.
Thanks in advance my fellow colleagues,