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Author Topic: Survey for a Sneak-and-destroy mission  (Read 489 times)
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haroon1992
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My life is hopeless...


« on: 26 Jul 2009, 14:56:24 »

What if you have to play a sneak and destroy mission,

What
1.Unit do you prefer as the player?
2.Weather do you prefer during gameplay?
3.Do you want it to happen in day or in night?
4.Side of ArmA do you prefer as player?And also enemy?
5.difficulty of AI characters do you want to have?
6.Weapon do you want ?

Do you
1.Wish to have a wheeled vehicle as your transport?
2.Wish to have an air strike/supple drop?
3.Wish to have an AI leader?Or do you wish to follow the orders of an AI leader?
4.Wish to see dead bodies along the journey?
5.Wish to get artillery support?

How
1.many AI ally soldiers do you want to have?
2.many enemies do you want to kill or to have?
3.much objects and ambient thing do you want to have in the mission?

And finally

What kind of objective do you want to finish?
Example : Destroy the fuel truck,Assasinate the offficer,Destroy the bridge,or plant some c4 on the parked Armors

Please help answer these as these will be helpful to me in creating a mission.
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Krieg
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Who dares wins.


« Reply #1 on: 26 Jul 2009, 16:04:14 »

1. Black Ops/or it's ArmA counterpart.
2. Rain, light fog, dark time of the day.
3. Late dusk.
4. Opfor as my side, bluefor as enemy (I do have ArmA, but not installed).
5. Variable from middle to high.
6. Some silenced gun.

1. I would prefer air insertion to target area.
2. Yes, an air-strike, but only on "extraction" part of mission.
3. Nope. I prefer to be lone wolf.
4. It would be a nice touch.
5. Air-strike is good enough, but yes, as an option.

1. Lone wolf.
2. 75-200.
3. 20-50.

Objective: Cripple potential of enemy army to maneuver by destroying bridge, and blowing up a fuel depot.
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haroon1992
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« Reply #2 on: 26 Jul 2009, 16:07:44 »

Thanks and your mission will be sent to you in a few weeks. Good
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savedbygrace
Intel Depot
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Be swift to hear...slow to speak...slow to wrath.


« Reply #3 on: 26 Jul 2009, 16:45:27 »

Essentially, that is where your creativity will seperate you from others. Your ability to create a mission that all types of people will enjoy. For example, The ability to choose the time of insertion. Random weather so that it is different each time you play it. Random encounters so that the player can not predict where enemy will be. Objectives are more fun when they are unique and unpredictable. You must also adhere to some sense of reality so that the player can make sense of things and immersion does not end up nil. A good mission always has a background story to connect the player with his character.
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schuler
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« Reply #4 on: 26 Jul 2009, 16:53:03 »

savedbygrace summed it up the best but
I like all missions in different ways, if there made well. but in a nutshell an S&D I like a 4 man team. Use of a silenced hand gun to take out some guards on the way in at close range and hopefully not set of an alarm. I also like to have a M4 non-silenced weapon to shoot my way back out. Oh and a big explosion of the target!
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haroon1992
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My life is hopeless...


« Reply #5 on: 02 Aug 2009, 12:18:52 »

@Savedbygrace
Yes,i have added lots of random to my mission,you can't tell where you will be inserted or where will the enemy patrols be..................

I always like randomness
Haroon1992....................................
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