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Offline DOA

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  • ArmA 2 Rules - Nothing else comes close!
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Gear selection at briefing
« on: 21 Jul 2009, 18:18:13 »
Does anyone have a description.ext that adds all the gear in ArmA 2 to the Unit(player) gear link at the briefing that they would care to share with a lazy bum? TIA. :confused:
ArmA 2 - Nothing else comes close!
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Offline majorjustice

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Re: Gear selection at briefing
« Reply #1 on: 27 Dec 2009, 18:23:20 »
yeah this would be really helpful to me too :)

Offline hoz

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Re: Gear selection at briefing
« Reply #2 on: 27 Dec 2009, 21:44:47 »
One can be found in the BAS framework.
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Offline majorjustice

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Re: Gear selection at briefing
« Reply #3 on: 27 Dec 2009, 23:37:42 »
hey this works for arma 2 to get the briefing gear

Code: [Select]
// F2 - Gear Snippets
// Credits: Please see the F2 online manual (http://www.ferstaberinde.com/f2/en/)
// ============================================================================================

class Weapons
{

// ArmA2 - Rifles

class AK_107_kobra {count = 13;};
class AK_107_GL_kobra {count = 13;};
class AK_107_GL_pso {count = 13;};
class AK_107_pso {count = 13;};
class AK_74 {count = 13;};
class AK_74_GL {count = 13;};
class AK_47_M {count = 13;};
class AK_47_S {count = 13;};
class AKS_74_kobra {count = 13;};
class AKS_74_pso {count = 13;};
class AKS_74_U {count = 13;};
class AKS_74_UN_kobra {count = 13;};
class Bizon {count = 13;};
class bizon_silenced {count = 13;};
class G36a {count = 13;};
class G36C {count = 13;};
class G36_C_SD_eotech {count = 13;};
class G36K {count = 13;};
class M1014 {count = 13;};
class M16A2 {count = 13;};
class M16A2GL {count = 13;};
class M16A4 {count = 13;};
class M16A4_GL {count = 13;};
class M16A4_ACG_GL {count = 13;};
class M16A4_ACG {count = 13;};
class M4A1 {count = 13;};
class M4A1_HWS_GL {count = 13;};
class M4A1_HWS_GL_camo {count = 13;};
class M4A1_HWS_GL_SD_Camo {count = 13;};
class M4A1_RCO_GL {count = 13;};
class M4A1_Aim {count = 13;};
class M4A1_Aim_camo {count = 13;};
class M4A1_AIM_SD_camo {count = 13;};
class MP5A5 {count = 13;};
class MP5SD {count = 13;};
class Saiga12K {count = 13;};
class VSS_vintorez {count = 13;};
class M8_carbine {count = 13;};
class M8_carbineGL {count = 13;};
class M8_compact {count = 13;};

// ArmA2 - Machineguns

class MG36 {count = 13;};
class Mk_48 {count = 13;};
class M240 {count = 13;};
class M249 {count = 13;};
class Pecheneg {count = 13;};
class PK {count = 13;};
class RPK_74 {count = 13;};
class M8_SAW {count = 13;};

// ArmA2 - Sniper Rifles

class Huntingrifle {count = 13;};
class DMR {count = 13;};
class KSVK {count = 13;};
class M107 {count = 13;};
class M24 {count = 13;};
class M40A3 {count = 13;};
class M4SPR {count = 13;};
class SVD {count = 13;};
class SVD_CAMO {count = 13;};
class M8_sharpshooter {count = 13;};

// ArmA2 - Pistols

class Colt1911 {count = 13;};
class M9 {count = 13;};
class M9SD {count = 13;};
class Makarov {count = 13;};
class MakarovSD {count = 13;};

// ArmA2 - Launchers

class Igla {count = 13;};
class Javelin {count = 13;};
class M136 {count = 13;};
class MetisLauncher {count = 13;};
class RPG18 {count = 13;};
class RPG7V {count = 13;};
class SMAW {count = 13;};
class Stinger {count = 13;};
class Strela {count = 13;};

// ArmA2 - Misc

class Binocular {count = 13;};
class Laserdesignator {count = 13;};
// class Laserbatteries {count = 13;};
class NVGoggles  {count = 13;};

};

class Magazines
{

// ArmA2 - Magazines and clips

class 5Rnd_127x108_KSVK {count = 52;};
class 5Rnd_762x51_M24 {count = 52;};
class 5x_22_LR_17_HMR {count = 52;};
class 7Rnd_45ACP_1911 {count = 52;};
class 8Rnd_9x18_Makarov {count = 52;};
class 8Rnd_9x18_MakarovSD {count = 52;};
class 8Rnd_B_Beneli_74Slug {count = 52;};
class 8Rnd_B_Saiga12_74Slug {count = 52;};
class 10Rnd_127x99_m107 {count = 52;};
class 10Rnd_762x54_SVD {count = 52;};
class 10Rnd_9x39_SP5_VSS {count = 52;};
class 15Rnd_9x19_M9 {count = 52;};
class 15Rnd_9x19_M9SD {count = 52;};
class 20Rnd_556x45_Stanag {count = 52;};
class 20Rnd_762x51_DMR {count = 52;};
class 20Rnd_9x39_SP5_VSS {count = 52;};
class 30Rnd_545x39_AK {count = 52;};
class 30Rnd_545x39_AKSD {count = 52;};
class 30Rnd_556x45_G36 {count = 52;};
class 30Rnd_556x45_G36SD {count = 52;};
class 30Rnd_556x45_Stanag {count = 52;};
class 30Rnd_556x45_StanagSD {count = 52;};
class 30Rnd_762x39_AK47 {count = 52;};
class 30Rnd_9x19_MP5 {count = 52;};
class 30Rnd_9x19_MP5SD {count = 52;};
class 64Rnd_9x19_Bizon {count = 52;};
class 64Rnd_9x19_SD_Bizon {count = 52;};
class 75Rnd_545x39_RPK {count = 52;};
class 100Rnd_556x45_BetaCMag {count = 52;};
class 100Rnd_762x51_M240 {count = 52;};
class 100Rnd_762x54_PK {count = 52;};
class 200Rnd_556x45_M249  {count = 52;};

// ArmA2 - Grenades, flares, smoke, mines etc.

class 1Rnd_HE_GP25 {count = 52;};
class 1Rnd_HE_M203 {count = 52;};
// class 1Rnd_Smoke {count = 52;};
class 1Rnd_SMOKE_GP25 {count = 52;};
class 1Rnd_Smoke_M203 {count = 52;};
class 1Rnd_SMOKEGREEN_GP25 {count = 52;};
class 1Rnd_SmokeGreen_M203 {count = 52;};
class 1Rnd_SMOKERED_GP25 {count = 52;};
class 1Rnd_SmokeRed_M203 {count = 52;};
class 1Rnd_SMOKEYELLOW_GP25  {count = 52;};
class 1Rnd_SmokeYellow_M203 {count = 52;};
class FlareGreen_GP25 {count = 52;};
class FlareGreen_M203 {count = 52;};
class FlareRed_GP25 {count = 52;};
class FlareRed_M203 {count = 52;};
class FlareWhite_GP25 {count = 52;};
class FlareWhite_M203 {count = 52;};
class FlareYellow_GP25 {count = 52;};
class FlareYellow_M203 {count = 52;};
class HandGrenade {count = 52;};
class HandGrenade_West {count = 52;};
class HandGrenade_East {count = 52;};
class SmokeShell {count = 52;};
class SmokeShellRed {count = 52;};
class SmokeShellGreen {count = 52;};
class SmokeShellYellow {count = 52;};
class SmokeShellOrange {count = 52;};
class SmokeShellPurple {count = 52;};
class TimeBomb {count = 52;};
class PipeBomb {count = 52;};
class Mine {count = 52;};
class MineE {count = 52;};
class HandGrenade_Stone {count = 52;};

// ArmA2 - RPGs and rockets

class AT13 {count = 52;};
class Igla {count = 52;};
class Javelin {count = 52;};
class M136 {count = 52;};
class OG7 {count = 52;};
class PG7V {count = 52;};
class PG7VL {count = 52;};
class PG7VR {count = 52;};
class RPG18 {count = 52;};
class SMAW_HEAA {count = 52;};
class SMAW_HEDP {count = 52;};
class Stinger {count = 52;};
class Strela {count = 52;};

};