I'm starting this thread because I want to follow up on an interesting discussion that started in the
BI Forums today. It concerns the infinite land that can sometimes be seen on Utes, and not only in Chernarus (as intended).
According to
loki72 the infinite land should not be there, unless
enableTerrainSynth = 1; is set in the island config. But if you load up Chernarus before you load Utes, then this feature/bug follows you back to Utes until the game is restarted.
This is what you will find when you have (accidentally) enabled infinite land: Click on thumbnail for full size picture.
I would like to enable this feature in certain missions, but I don't want to edit the island config (Utes would be a huge addon to download). On the other hand it would also be useful to switch the infinite land off in a foolproof way from time to time.
My question is: Can this be done with script/editing inside the mission, as opposed to messing with config-files?