Mission: Afghan Village Raid Co-12
Version needed: Tested only in ArmA 1.16 but am not aware of issues with ArmA 1.08+
Type: MP Coop
Teamswitch: No
Island: Afghan Village
Addons:Mission by: zonker
Version: 1.5
Known bug(s): End briefing text doesn't appear to wrap correctly...for some reason, it scrolls off the screen instead of wrapping to the next line.
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Description:Despite our best efforts, attacks by anti-coalition forces (ACF) are increasing in both frequency and sophistication. Headquarters recently received credible information confirming our suspicions that military advisors from a neighboring state are providing support to the ACF. Intel has identified a probable location for one of the advisory teams.
Today's mission consists of the following objectives:
- Eliminate all enemy patrols in the area just west of the insertion zone.
- Destroy the fuel station.
- Capture at least one member of enemy command team.
- Proceed to the extraction zone.
- (OPTIONAL) Eliminate all enemy forces around the compound to the northwest.
The assault will consist of two special forces teams with limited air support. Also, vehicles have been pre-positioned at the insertion zone.
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While it's technically possible to play this one by yourself, it's not designed for solo play. Respawns are enabled at a base location. As you progress through the objectives, the base moves up to the next pre-defined area.
I've already had quite a bit of testing performed on the mission but would appreciate additional feedback. I will be checking back here every few days to reply to feedback and address any questions or concerns.
Special thanks to the 25th ID Realism squad (
www.25thid.net) for their assistance with beta testing and their helpful feedback.
Thanks!
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*** Update: version 1.5 release***This version includes the following changes:
- corrected BLUFOR group names (to address BLUFOR respawn issue)
- tweaked the number of OPFOR AI (to reduce lag)
- Moved 2-Story Command Post building
- corrected logic for mission end trigger (air support planes may not fire extraction trigger code)
Special thanks to CrazyAce for in-depth testing and reviewing of the 1.3 release. As with the last release, I would appreciate additional feedback. I will be checking back here every few days to reply to feedback and address any questions or concerns. Thank you!
- z
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