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Author Topic: ACE Actions, Ejecting from Helo?  (Read 1352 times)

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Offline anessen

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ACE Actions, Ejecting from Helo?
« on: 31 May 2009, 20:19:44 »
Hey, quick question...

I know how to get a unit to eject normally (_unit action ["eject", vehicle])... but I don't know how to use the ACE "Jump Out" action via scripting. This is for performing HALO insertions using the ACE parachutes. Normal Eject uses the high altitude parachutes which is no good.

Replacing "eject" with "Jump Out" does nothing either.

How do I do this?

Offline JamesF1

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Re: ACE Actions, Ejecting from Helo?
« Reply #1 on: 31 May 2009, 21:07:25 »
You're probably looking to execute either "\ace_sys_eject\s\ace_jumpout.sqf" or "\ace_sys_eject\s\ace_eject.sqf".  Both take a vehicle as the first argument, and a person as the second argument.

E.g.:
Code: [Select]
[player,chopper] execVM "\ace_sys_eject\s\ace_jumpout.sqf"