Ok, since the thread was accidentally deleted lets start over.
The PRT series are meant to be quick, realistic and hopefully entertaining. The focus lies on a standard infantry group hence the small number of players.
PRT Ammocache is based off a story i read in a newspaper about a german recce tornado discovering some possible hideouts in Afghanistan. A motorized patrol was dispatched there and discovered an arms hideout.
Your squad is dropped by a UH60 on the Sahrani highland. The task is to patrol to a randomized location and check for weapons. Once found, blow them up and extract.
Planned features:
To get back on hoz' point of the "Jazz".
I do have problems with that part, i admit. As you said it's a rather serious mission. I don't want an overpowered, over equipped, respawning and or outnumbering enemy since they are supposed to be insurgents. I hoped the UPS would enhance the AI on a tactical level, but unfortunately it didnt really. I hope ArmA2 will bring some enhancement there.
I mean it's the highlands. It is supposed to be deserted. And there should be a feeling of that. But i don't like boredom. I thought about adding some mortar fire which zeroes in on the player group if they stay long at one place. If there is some speed it gets a lot harder and that mortar might exactly be a pushing element. But the problem is: a mortar? They would get on to that after the first few explosions and then send somebody to take it out. And i would have to have a spotter somewhere etc. because the mortar is not going to zero itself.
README
======
Mission: PRT_AMMOCACHE
Version: 0-2-0
Developer(s): Serclaes, Monty67t (Mil. Advise)
Description: Find the ammocache and destroy it
README CONTENTS
===============
01. VERSION HISTORY
02. COPYRIGHT STATEMENT
03. TERMS OF USE
04. LEGAL DISCLAIMER
05. INSTALLATION
06. REQUIRED ADDONS
07. NOTES
08. CHANGE HISTORY
01. VERSION HISTORY
===================
Version | Date | Notes
0-0-5 | 21NOV08 | First beta release
0-0-6 | 30NOV08 | Second beta release
0-0-9 | 30DEC08 | Third beta release
0-1-0 | 02JAN09 | Internal Beta
0-1-1 | 03JAN09 | Fifth beta release
0-1-2 | 06JAN09 | Sixth beta release
0-1-3 | 08JAN09 | Fifth beta release
0-2-0 | 23MAR09 | Sixth beta release
02. COPYRIGHT STATEMENT
=======================
This mission is (c)2008 Serclaes. All rights reserved.
03. TERMS OF USE
================
This mission (hereafter 'Software') contains files to be used in the PC CD-ROM simulator "Armed Assault" (hereafter 'ArmA'). To use the Software you must agree to the following conditions of use:
1. Serclaes (hereafter 'The Author(s)') grant to you a personal, non-exclusive license to use the Software.
2. The commercial exploitation of the Software without written permission from The Author(s) is expressly prohibited.
04. LEGAL DISCLAIMER
====================
The Software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. The Software is not an official addon or tool. Use of the Software (in whole or in part) is entirely at your own risk.
05. INSTALLATION
================
To begin using the Software:
1. Move the folder co09_PRT_Ammocache020 into the following directory:
\Program Files\Bohemia Interactive\ArmA\MPMissions\
06. REQUIRED ADDONS
===================
To play this mission the following addons are required:
NONE
07. NOTES
=========
08. CHANGE HISTORY
==================
0-2-0
x CHANGED Ai is no longer enhanced by UPS but customized DAC
0-1-4
x FIXED localize error - array replaced with unit again
0-1-3
x FIXED unnecessary characters on blue side removed
x ADDED german stringtables
0-1-2
x FIXED boxplacer.sqf was executed on all clients
x FIXED Specating script shows all sides
0-1-1
x FIXED Loading screen now shows "PRT AMMOCACHE" again
x CHANGED 4 possible locations, but location is marked at start (no more searching for the cache)
0-1-0
x FIXED Objectives are now checked correctly
x CHANGED Further adjusted UPS markers to the AO
0-0-9 | 30DEC08
x FIXED BAS f conditions selector now works
x NEW various US Army equipment (or equivalent) available in the gear selection
- M4s, M16s M16 ACOG
- Ammo for all weapons
- Smokes and flares
- Night vision goggles
x CHANGED Drastically reduced the AO
- Insertion and extraction are now much closer to the ammocache
x NEW randomized ammocache location
- 4 possible locations
x NEW BAS f AI Skill selector
x CHANGED UPS-f upgraded to Version 2.0.2
x FIXED rephrased some parts of the briefing
- its not AAA but AA rockets
x CHANGED all strings are stringtableised (english only)
0-0-6 | 30NOV08
x CHANGED Briefing(english) reworked
- added links to markers
- added WARNO
x CHANGED Markers have descriptions
x FIXED Extraction is now automatically called when waypoint is reached, squad leader is still required to throw smoke
x NEW BAS f conditions (wheather/time) selector back