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Author Topic: (Review Completed) [SP] The Final Stand  (Read 12257 times)

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Offline savedbygrace

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Re: The Final Stand (Single Player)
« Reply #30 on: 13 Jul 2009, 18:02:22 »
The mission as a whole is definitely looking a lot better and far better balanced than before. The one M60 is definitely easier to defend against when having to focus primarily on the infantry. The small initial wave is especially nice before the second larger wave as it allows the player to rethink his strategy after dispatching the first wave. What is frsutrating though is that the enemy targets the player rather quickly while some of the players team just stand in front of the sandbags and look bored. I noticed you have the west flank north, get behind the bags and sweep south, so I adapt by moving southward after the first wave and then flanking left to come from behind and begin sniping. The fog disrupts my ability to sit pretty and pick the enemy off at a distance(kudos for that) and so I am reduced to shoot and scooting again having to abandon my friends like the coward that I am. I have only tried it with the svd so I will attempt with the grenade launcher next time and maybe complete it. Way to hang in there and improve the mission as needed.

Offline Krieg

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Re: The Final Stand (Single Player)
« Reply #31 on: 13 Jul 2009, 18:30:55 »
Thank you for the test, savedbygrace.
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Offline savedbygrace

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Re: The Final Stand (Single Player)
« Reply #32 on: 15 Jul 2009, 03:51:46 »
Attempted the mission with the grenade launcher this time and was not happy to find no grenades in the briefing and only three in the ammo crate. Is there a reason you will not place an ammo crate on each end of the sandbag wall that way when I am forced to backpeddle to the south end, I could atleast have a supply of ammo? The advance comes way too fast to be checking my dead comrades.

Offline Krieg

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Re: The Final Stand (Single Player)
« Reply #33 on: 15 Jul 2009, 20:53:31 »
Again, thank you for the test. I will add that later.
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Offline Krieg

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Re: (SP) The Final Stand (Please Review)
« Reply #34 on: 19 Jul 2009, 09:46:40 »
OK, new version with grenades and ammo crates is added.
This mission is ready for review :D!
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Walter_E_Kurtz

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Re: [SP] The Final Stand (Please Review)
« Reply #35 on: 19 Jul 2009, 16:06:57 »
Erm. You've accidentally erased important parts of description.ext - like the definition of the music and the scoring system.

Currently the outro begins with an error: "Not found 'Music_0009'".

Offline Krieg

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Re: [SP] The Final Stand (Fixing some errors)
« Reply #36 on: 19 Jul 2009, 16:40:26 »
Ohh, accidentally did that...
Fixing ti now, thank you for report!

OK, that should do it.
« Last Edit: 19 Jul 2009, 16:49:36 by Krieg »
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Offline schuler

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Re: [SP] The Final Stand (Please review)
« Reply #37 on: 20 Jul 2009, 13:02:37 »
Overview
I will just give a short test so the reviewer has something to write about!
Better image, but it looks like US troop and that's ok, that's what your dealing with.
Intro
I know you can do better, but it hits the spot, ,,,, a music fade would have been nice.
Briefing
Well done. Much better for a last stand, mapping is suture to the eyes!
Notes
Also well done for a mission like this! ' sometimes its hard to think about things for a straight foreword battle!!!!!!
Gear
Works for me!
Mission
Much better done, timing is better, player can see his surroundings.  :)  I lasted longer in the battle of this last stand!
I will like to read the review on this one. Then comment on the mission :yes:
I had a lots of fun.
Leaving it up to the crew!
nice to see a mission from you Krieg ;)
Cheers schuler
« Last Edit: 20 Jul 2009, 13:07:28 by schuler »
Semper Fi

Offline savedbygrace

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Re: [SP] The Final Stand (Please review)
« Reply #38 on: 23 Jul 2009, 04:08:48 »
Gave this one another play test this afternoon. Now that everything seems to be balanced well and the mission is playing as it should we can focus on minor things like spelling. Here is a list of things that looked wrong to me. Correct them if you wish.
INTRO
When we invaded this island, Americans were unprepared.  Add "the" after the comma.

Can't remember where this was printed to screen but...
Stand your ground against incoming NATO assault.  Add "the" after the word against.

PLANWe have been pushed to ends of this. Add "the" between to and ends and remove the "s" from ends.

becuase    <<You have the "a" and the "u" transposed

approach from sea or air  <<add "the" between from and or

Americans were unprepared.  <<add "The" before Americans

We conquered most of island. But now they are back  <<add "the" before island/remove the period and make the "B" of But lowercase

Our last stand will be glorious defeat.  <<add an "a" before glorious

die in next 24 hours   <<add "the" before next

every lost men is irreplacable.   <<exchange the "e" in men for an "a" and irreplaceable is spelled this wrong

Outro is long and uneventful but atleast the player can exit out of it.

When/if your ready, I can go ahead with the review. Let me know.



Offline Krieg

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Re: [SP] The Final Stand (Please review)
« Reply #39 on: 23 Jul 2009, 10:03:58 »
Updated it. Now I think it is ready.
If you see a light at the end of the tunnel, then it's probably an enemy tank.

Offline savedbygrace

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Re: [SP] The Final Stand (Under Review)
« Reply #40 on: 23 Jul 2009, 15:01:41 »
I'll take this one unless someone else has their heart on it?

EDIT: You never corrected the word irreplaceable in the Notes section.
         The Overview Text reads......Take a role of soviet soldier in desperate last stand.
         You may wish to change it to..Take the role of a soviet soldier in a desperate last stand

Also, as schuler mentioned, the image depicts that of an American soldier in the desert. It makes the mission unclear. Perhaps an in game shot?

I can go ahead without these changes but just wanted to inform you of them in the case that you wanted to adjust it before I grabbed the final file for upload to the review template.
« Last Edit: 23 Jul 2009, 16:52:20 by savedbygrace »

Offline Krieg

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Re: [SP] The Final Stand (Under Review)
« Reply #41 on: 23 Jul 2009, 18:07:32 »
New version is up.


Edit: This mission has been reviewed and is available from the Missions Depot.
« Last Edit: 31 Dec 2009, 21:05:04 by Walter_E_Kurtz »
If you see a light at the end of the tunnel, then it's probably an enemy tank.