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Author Topic: Falklands Mod Progress  (Read 83230 times)

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Ash

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Re:Falklands Mod Progress
« Reply #345 on: 28 Apr 2003, 15:07:49 »
Working on that right now. Also I am scripting the harrier so that all you ground ejectors can't get cheap thrills doing it over and over again.. ain't I mean  ;D

Awww you're gonna put that poor seat replacer mechanic guy out of a job m8   :'(

 ;D

BoNeCoLLeCToR

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Re:Falklands Mod Progress
« Reply #346 on: 28 Apr 2003, 16:18:02 »
Awww you're gonna put that poor seat replacer mechanic guy out of a job m8   :'(

 ;D
It was funny eject go back and eject and over and over again like a pretpark  ;D :P
And Ash than you must be the poor seat replacer hahahahaha ;D :-* ::)

Ash

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Re:Falklands Mod Progress
« Reply #347 on: 28 Apr 2003, 20:46:12 »
What's that supposed to mean?  ???

Offline Messiah

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Re:Falklands Mod Progress
« Reply #348 on: 28 Apr 2003, 21:38:38 »
beats me  ::)
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Offline Colonel_Klink

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Re:Falklands Mod Progress
« Reply #349 on: 29 Apr 2003, 03:20:07 »
Is there any way to get the AI to do VTOL take off?

In the current version of OFP and with the current AI? Probably not. Having said that I will look into it.
Rebel without a pause...D.I.L.L.I.G.A.F.

Offline KevBaz

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Re:Falklands Mod Progress
« Reply #350 on: 19 May 2003, 21:55:22 »

Offline CBFASI

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Re:Falklands Mod Progress
« Reply #351 on: 02 Jun 2003, 18:42:27 »
Well heres another piccy to wet your appetites..

The Model is mine, the basic textures are mine but....

The basic textures have been weathered by 'Pug', one of the very quiet members of the Falklands team.


As you may see I have not managed to place the textures on the ship perfectly but it certainly gives an idea of just what we are heading for with all the ships.
CBF Shipbuilding

Mr_Shady

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Re:Falklands Mod Progress
« Reply #352 on: 02 Jun 2003, 19:36:00 »
I'm really liking all the boats. The sectional construction idea's much better than trying to make a full-sized carrier that moves... I mean, who actually needs a carrier to move in OFP. The things aren't too fast anyway, so why bother?


Anyways, I can't wait for the full mod, it's shaping up much better than every other mod in my not-so humble opinion  ;)

viper172

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Re:Falklands Mod Progress
« Reply #353 on: 02 Jun 2003, 22:33:15 »
I'm really liking all the boats. The sectional construction idea's much better than trying to make a full-sized carrier that moves... I mean, who actually needs a carrier to move in OFP. The things aren't too fast anyway, so why bother?


Anyways, I can't wait for the full mod, it's shaping up much better than every other mod in my not-so humble opinion  ;)
i totally agree with you mate

Offline Colonel_Klink

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Re:Falklands Mod Progress
« Reply #354 on: 02 Jun 2003, 23:11:17 »
The Mod Gazelle is almost completed


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Offline Messiah

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Re:Falklands Mod Progress
« Reply #355 on: 02 Jun 2003, 23:32:12 »
*drool*

 :D
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viper172

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Re:Falklands Mod Progress
« Reply #356 on: 03 Jun 2003, 00:43:37 »
me drool too :wow:
« Last Edit: 03 Jun 2003, 00:44:05 by viper172 »

Mr_Shady

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Re:Falklands Mod Progress
« Reply #357 on: 03 Jun 2003, 00:53:33 »
*splurge*


My MP squad needs a Gazelle desperately, but we don't want to use one in French colours....

*does the sad puppy eyes*











That's a no then?

Offline Messiah

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Re:Falklands Mod Progress
« Reply #358 on: 03 Jun 2003, 00:59:21 »
that aint french.... note the RAF ensignia
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Offline KevBaz

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Re:Falklands Mod Progress
« Reply #359 on: 03 Jun 2003, 01:02:13 »
i thkn he was refering to the one the french mod released, but sorry guys your gonna have to wait fo rthis one :D