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Author Topic: Join in Progress - help  (Read 3159 times)

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Offline GomerPyle

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Re: Join in Progress - help
« Reply #15 on: 06 Jul 2008, 19:05:23 »
i am working doing it like mandoble said. Meaning once player join in progress they will be moved to a location.

// init.sqf

// WHATEVER HERE

[]spawn
{
   if (local player) then
   {
      if (((vehicle player) distance (vehicle leader group_one)) > 100) then //i am pretty sure this is checking if players already on the ground doing mission is further away than 100 meters.
      {
         if (vehicle player != player) then
         {
            player action ["getOut", vehicle player];
         };
         waitUntil {vehicle player == player};
         player SetPos THE_POSITION_YOU_WANT_FOR_THE_JIP_HERE; //I am not sure what to put here.
      };
   };
};
// WHATEVER HERE

But if I could just have the JIP working with the heli they start in it would be best..