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Author Topic: event handler  (Read 3391 times)

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Offline Mandoble

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Re: event handler
« Reply #15 on: 31 Dec 2007, 13:19:10 »
Is not that what you were looking for? To have the EH active when you set a charge?

Offline sharkattack

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Re: event handler
« Reply #16 on: 31 Dec 2007, 13:44:47 »
no ...
i just want the EH to react to un-silenced gunfire or maybe when a satchel is blown up .. at the min the EH fires  as soon as the charge is placed

so ..  a player may take his time in a stealthy approach  to objective  engaging the enemy with silenced weapons.  Only for the alarm to be raised  as soon  as the player set s his charge
not when it is touched off ..

has me stumped  ???
"HOLY SARDINE" - see Shark-Attack meet his match

Offline Spooner

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Re: event handler
« Reply #17 on: 31 Dec 2007, 14:27:28 »
This is an exact repeat of your thread in the general forum. Please don't duplicate questions, or we have to duplicate answers (MP answers are more complex and will usually work in SP too, but SP answers rarely work in MP; thus, if something is going to be used in both MP and SP, please just ask in MP).
[Arma 2] CBA: Community Base Addons
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Offline sharkattack

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Re: event handler
« Reply #18 on: 31 Dec 2007, 14:48:28 »
Many appologies ..  :-[

and thanks very much spooner

PipeBombMuzzle  done the trick for the satchels   :)

all the best

« Last Edit: 31 Dec 2007, 14:59:10 by shark attack »
"HOLY SARDINE" - see Shark-Attack meet his match