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AT hold weapon
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Topic: AT hold weapon (Read 269 times)
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LordTedrick
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AT hold weapon
«
on:
02 Jun 2007, 17:16:02 »
How do I get an AI AT to just hold the laucher and not switch back to his rifle. I have tried selectweapon which just seems to last for about two seconds
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Blanco
Former Staff
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Re: AT hold weapon
«
Reply #1 on:
02 Jun 2007, 18:07:58 »
Is this for a cutscene?
Very ugly script but it works:
Quote
#loop
?!alive unitname: exit
unitname switchmove "amovpknlmstpsraswlnrdnon"
~0.01
goto "loop"
«
Last Edit: 02 Jun 2007, 18:10:48 by Blanco
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