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Author Topic: AT hold weapon  (Read 295 times)

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LordTedrick

  • Guest
AT hold weapon
« on: 02 Jun 2007, 18:16:02 »
How do I get an AI AT to just hold the laucher and not switch back to his rifle. I have tried selectweapon which just seems to last for about two seconds  >:(

Offline Blanco

  • Former Staff
  • ****
Re: AT hold weapon
« Reply #1 on: 02 Jun 2007, 19:07:58 »
Is this for a cutscene?

Very ugly script but it works:
Quote
#loop
?!alive unitname: exit
unitname switchmove "amovpknlmstpsraswlnrdnon"
~0.01
goto "loop"   



« Last Edit: 02 Jun 2007, 19:10:48 by Blanco »
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