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Author Topic: double pistols  (Read 1791 times)

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Offline tommi

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double pistols
« on: 08 Sep 2006, 15:58:28 »
I haven't seen any double pistols... Is it possible to make Some thing like dual beretta 92f ?   :dunno:

Offline greg147

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Re: double pistols
« Reply #1 on: 08 Sep 2006, 17:30:39 »
Acouple of people have tried the idea, but it doesn't seem to look like it will work, due to animations, reloading etc. Heres a few threads about it.

http://www.ofpec.com/forum/index.php?topic=13544.0
http://www.ofpec.com/forum/index.php?topic=23053.0
http://www.ofpec.com/forum/index.php?topic=25042.0
Royal Air Assault Battalion - [L/Cpl] Greg
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Offline tommi

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Re: double pistols
« Reply #2 on: 08 Sep 2006, 17:51:31 »
I have also tried, but not succeeded

Offline JasonO

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Re: double pistols
« Reply #3 on: 09 Sep 2006, 11:47:33 »
It could be possible but you would need new animations (holding 2 guns, reloading the 2 guns etc).

If you knew how to make new animations for stuff like this then it most likely could be done.

Offline tommi

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Re: double pistols
« Reply #4 on: 09 Sep 2006, 15:10:42 »
you are in right Jason0

I just don't know how to do those anim things...

Offline h-

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Re: double pistols
« Reply #5 on: 09 Sep 2006, 18:34:31 »
Didn't look through those linked threads but you can not hold two real (in terms of OFP) weapons at once, so you would basicly make a weapon model that consists of two weapons (I hope you catch my drift)..

Now that is possible to be made look real enough with correct anims, but you still would have only one position where the bullet would fly from (OFP technical issue; there can not be two simultaneous 'bullet creating positions' utilised by the same weapon) so I don't really understand the benefit for all the trouble of making it look like the unit is firing two weapons when it actually fires one..

Not to mention it's hollywood and arcdish, you can't hit anything with firing two handguns (unless you are Max Payne) ;)
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