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Author Topic: Flaming Shards from Veh.  (Read 1480 times)
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The-Architect
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Bite my shiny metal...


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« Reply #15 on: 17 Aug 2005, 10:48:56 »

The flickering isn't really a problem. The size of the fire is the oddest thing. Maybe half that size would look better.
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James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."
Bluelikeu
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« Reply #16 on: 17 Aug 2005, 13:38:17 »

Oops, forgot to talk about that point. I'll fix the script so that the average fire volume can be changed via the script's init.

Thanks,
Bluelikeu
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