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Author Topic: Silence and than slowly bring in sound  (Read 345 times)

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Gooner861

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Silence and than slowly bring in sound
« on: 23 Oct 2004, 22:08:31 »
Is there any way to do this? I have a big explosion and than i want it to be silent for a second and than have the sounds of burning etc slowly blended in.

Or if not the above, how bout like in Call of Duty that kind of deafness effect? U can hear but not very well.

Thanks

Gooner

Offline C0LDSt33L

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Re:Silence and than slowly bring in sound
« Reply #1 on: 23 Oct 2004, 23:49:31 »
You could write a script with the fadesound command. Something like:

0 fadeSound 0

~1

10 fadesound 1

exit

You could call this when the explosion goes of and the player will be deaf for a second before slowly recovering his hearing over the next 10.

Gooner861

  • Guest
Re:Silence and than slowly bring in sound
« Reply #2 on: 24 Oct 2004, 00:37:58 »
Thanks i'll give it a try.