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Author Topic: How to disable (NMI) mines?  (Read 333 times)

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Offline Platoon Patton

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How to disable (NMI) mines?
« on: 13 Jul 2004, 19:49:20 »
Q1:I am looking for a way to disable mines.A single mine on a bridge blocks it permanent.I would like to have a "mineur" (like in Stratego  ;D) who can pick up/disable mines.Any idea how to do that in MP?

Q2:Does anybody knows if the "allowdammage" command works fine?Is it better then looping a bridgerepairscript with setdammage?

Thx.
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Offline macguba

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Re:How to disable (NMI) mines?
« Reply #1 on: 13 Jul 2004, 19:57:29 »
2.   My experience is limited to SP, but there human or AI controlled engineer units can disable mines placed by other engineer units.   Disabling mines laid from the Mission Editor is difficult as mines are not ordinary objects and do not obey some normal OFP rules/commands.  
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