Available values of ICP Anims are:
Standing animations:
ICPStand1
ICPStand2
ICPStand3
ICPStand4
ICPStand5
ICPStand6
ICPStand7
ICPStand8
ICPStand9
ICPStand10
ICPStand11
ICPStand12
ICPStand13
Guarding animations:
ICPGuard1
ICPGuard1Radio
ICPGuard2
ICPGuard3
Crouch animations:
ICPCrouch1
ICPCrouch2
ICPCrouch3
Jumping animations:
ICPJump1
ICPJump2
Lying animations:
ICPLie1
ICPLie2
ICPLie3
Dying animations:
ICPDead1
ICPDead2
Sitting animations:
ICPSitdown1
ICPSitdown2
ICPSitdown3
ICPSitdown4
Aiming animations:
ICPAim1
ICPAim2
ICPAim3
ICPAim4
ICPAim5
ICPAim6
ICPAim7
ICPAim8
ICPAim9
ICPAim10
ICPAim11
ICPAim12
Smoking animations:
ICPSmoke1
ICPSmoke2
These values can be used with the switchMove command, that you should place in unit's Init field, in the mission editor.