Hi
This is a two part question
a) Is it possible to detect what texture is used on the ground where an addon is placed. E.g. It would be great if when placing my bunker addon the texture used for the grass bank at the sides and on top of the bunker was the same as that on the gournd around it. Ideally this would be automated.
b) If a is not possible how can I get/extract the most common ground textures so that I can produce seperate models for each on the most common ground types, e.g grass, dessert, snow etc
thanks for any ideas