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Author Topic: Unit don't move.  (Read 344 times)

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Offline The-Architect

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Unit don't move.
« on: 10 Jan 2004, 15:25:48 »
Hi, I have a problem with units who won't keep still.

How can i make a unit unable to move via the init field?

Something like      >      muppet1 canmove false        <

cheers.
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Offline Planck

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Re:Unit don't move.
« Reply #1 on: 10 Jan 2004, 15:33:15 »
Have you tried:

doStop muppet1


Planck
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Offline Artak

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Re:Unit don't move.
« Reply #2 on: 10 Jan 2004, 16:10:16 »
Or if you never ever need them to move use
unitname disableai "move"
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Offline LCD

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Re:Unit don't move.
« Reply #3 on: 10 Jan 2004, 19:03:55 »
or

unitname stop true

wich means dey wont move or shot  :-X nd deyll keep lookin were u want em (in dostop theyll spin around and somtimes it wont work w/ group leaders i think)

nd 2 make em move n shot again do

unitname stop false

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