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Author Topic: *Sniper_Kyle's gAnGsTa hYdRauLiCs!!!*  (Read 4619 times)

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Sniper_Kyle

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Re:*Sniper_Kyle's gAnGsTa hYdRauLiCs!!!*
« Reply #15 on: 20 Jan 2004, 01:00:57 »
LOL Cant wait...i hope they dont lock this thread because we gettin off subject... :P


Sniper_Kyle ;D

Offline icarus_uk

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Re:*Sniper_Kyle's gAnGsTa hYdRauLiCs!!!*
« Reply #16 on: 20 Jan 2004, 01:16:02 »
If you add in a few extra variables it would be better.

_car = _this select 0
_guy = _this select 1
_velx = _car velocity select 0
_vely = _cal velocity select 1

_car setvelocity [_velx,_vely,_rate]

This way you can set the hydraulics going as you drive along.  Also reducing the _rate gives you a nicer effect, though less funny.
« Last Edit: 20 Jan 2004, 01:16:45 by [icarus_uk] »

HuNtA

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Re:*Sniper_Kyle's gAnGsTa hYdRauLiCs!!!*
« Reply #17 on: 20 Jan 2004, 16:41:48 »
yeh, that was featured in my hydraulics script  ::)

BTW sniper Kyle, I have an idea. Y dont we make a script pack of car addons (eg. neon underlights, nitrous, ect.)

Sniper_Kyle

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Re:*Sniper_Kyle's gAnGsTa hYdRauLiCs!!!*
« Reply #18 on: 23 Jan 2004, 23:35:23 »
The reason I didnt add a xvel and yvel variable is because I found that making it so that you go with hydraulics as you drive, added a very strange effect which included flying in every direction.  If ya give me a solution I will update it.  ;)

Sniper_Kyle ;D

Sniper_Kyle

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Re:*Sniper_Kyle's gAnGsTa hYdRauLiCs!!!*
« Reply #19 on: 23 Jan 2004, 23:36:43 »
O ya and HuNta, that would be really awesome I would love to do that...I think I know how to get that underlight effect...(goes into dark room, takes a puff, and begins to see great car addons)..

lol

Sniper_Kyle ;D

HuNtA

  • Guest
Re:*Sniper_Kyle's gAnGsTa hYdRauLiCs!!!*
« Reply #20 on: 19 Feb 2004, 14:53:10 »
lol I already did it about 2 years ago, but then I didnt bother with releasing it, once again  :P

well Im finally getting my scripts out, plz try them  8)