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Author Topic: Burnt Bodies  (Read 2694 times)

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VisciousDog

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Burnt Bodies
« on: 24 Aug 2003, 21:31:52 »
Ok..this can be a touchy thread (maybe). But I was testing some features with the RAD F-18 v1.3 addon. And in the Add-on includes Nuke Bomb. I was never interested, but I was curious on the feature.  The add-on does create a cloud and only shows in the daytime. Although you do get a white flash, both day and night, holding at a distance from the radius of the blast. But then I went to see the damage. No building were damaged and trees still looking like they were getting water. Vehicles got destroyed though. What would it look like if their was burnt bodies (even in vehicles), vehicles black (or whatever they look like after a blast), building destroyed. It would look so decieving, that it could be very graphic. Game is realistic enough anyway. If this gets locked....It is understandable.
« Last Edit: 24 Aug 2003, 21:45:32 by VisciousDog »

GrimMonkey

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Re:Burnt Bodies
« Reply #1 on: 24 Aug 2003, 22:00:29 »
I just want to say that, after a blast, vehicles would probably be a darkish gray with twisted metal and the rubber would be spewn across the area. Try to picture what would happen to people if they weren't disenegrated.  :)

fragsta

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Re:Burnt Bodies
« Reply #2 on: 24 Aug 2003, 23:54:06 »
I know this makes me sound like an arsenist, but where can you find this addon? It sounds interesting to see. I wouldn't use it in missions though, i would have no need. And why would it be a more a touchy subject than any other where we all play a wargame where the object is to kill people and recreate some of the most devastating battles in the history of the modern world such as Omaha Beach!

Mat Herben

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Re:Burnt Bodies
« Reply #3 on: 25 Aug 2003, 01:22:05 »
Couldnt agree more with ye Fragsta,

I mean, It isnt like we are playing Sesamestreet goes fishing or something, We are talking about Operation Flashpoint, Which motto is.. As close to reality as u ever want to get. That's why I think its kinda weak that some producers/creators say they dont want any dismemberment, Because "It would seriously Ups the gore factor" Same for the Atomic bomb,

PS: Maybe when people play a wargame with serious gore, (Where heads get blown off, or people flies 20 feet in the air when they step on a mine, and blood is all over the place, ) Maybe people will understand the horrors which real life soldiers go through everyday.

Thats my view on the whole discussion.

bigdog632

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Re:Burnt Bodies
« Reply #4 on: 25 Aug 2003, 17:05:20 »
i would like to see the bodies for scenes where you come across like artilleried or bombed out areas and there are wrecked cars and bodies strewn about

the best description i can think of is that one road in iraq from the 91 gulf war with hundreds of vehicles and bodies everywhere around them

fragsta

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Re:Burnt Bodies
« Reply #5 on: 25 Aug 2003, 23:14:27 »
they need to increase the realism of the physics in ofp2, like when things blow up they dont just become a smokin wreck that looks like a scrunched up origami model made out of paper, but they should make things blow into a million peices. Also dead bodies need to look better, obviously, and when people crash things they shouldnt automatically die, and the vehicle to some extent should be able to be repaired if it is destroyed badly.

Bucket man

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Re:Burnt Bodies
« Reply #6 on: 26 Aug 2003, 22:46:49 »
Bigdog632 is referring to Highway of Death were thousands of iraqi troops were bombed as they were retreating from Kuwait using one of the two big highways in there. They couldnt get of from the road as sides were mined and there were no crossroads.
And that was after Saddam signed cease fire!  >:(

But now I go back on topic. Someone should do dead bodies as static objects. Would look great in cutscenes and if you want to make bombed village or something then this is what you need to really make the place look like war just popped in for a visit.

VisciousDog

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Re:Burnt Bodies
« Reply #7 on: 26 Aug 2003, 23:13:44 »
Although I do have Blood turned off in Ofp/Res. People do want realism in a game. "Burnt Bodies, vehicles and other", Put some Psychology into it and not only a shoot em up.

bigdog632

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Re:Burnt Bodies
« Reply #8 on: 27 Aug 2003, 07:05:42 »
just weait for OFP4 and smellovision ......wanna talk realism how about smelling a dead body ;D

Mat Herben

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Re:Burnt Bodies
« Reply #9 on: 27 Aug 2003, 18:18:43 »
Quote
thousands of iraqi troops were bombed as they were retreating from Kuwait using one of the two big highways in there. They couldnt get of from the road as sides were mined and there were no crossroads.
And that was after Saddam signed cease fire!  

Sure Bucket man, We believe you.  :P

Drozdov

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Re:Burnt Bodies
« Reply #10 on: 27 Aug 2003, 19:11:41 »
Well I've never heard that it was after the ceasefire, though it wouldn't surprise me in the least. We all know what honourable people the American Army are  ::). Ever seen close ups of the Highway of Death? Horrible. Ash piles shaped like humans. Let's hear it for bombs  :-\.

I hate games with gratuitous dismemberment, even if it is realistic. Remember that little kids play these games too. My cousin loved Flashpoint when he last visited and he's only 9. Of course, he'd have loved it a lot more if there was heaps of gore and stuff... but hey, that's beside the point. We must protect these 'innocent' children!

SheepOnMintSauce

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Re:Burnt Bodies
« Reply #11 on: 27 Aug 2003, 23:03:33 »
I'm not sure if anyone has seen it, but there is an old film which was released in the cold-war era in the UK on TV. It was called 'Threads' and dealt with the time leading up to and the time after a nuclear war. Very graphic stuff. It was also researched thoroughly by leading scientists of the time with various aspects on how society would cope etc. Some of the scenes show the aftermath of the nukes. If the scenery could look like that after the bomb went off, it would probably be the as real as it could get without actually being in that situation. I do recommend that film to anyone who is curious as to what could happen if ever something like that happened. God willing, it never will though.  :(

augieranger

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Re:Burnt Bodies
« Reply #12 on: 27 Aug 2003, 23:31:18 »
I thought the topic was about added realism to the game, not about one's intestinal fortitude about the American army ;D. I, as everyone else who plays the game hopefully strives to make it better. Lay off the smarta**  remarks.

VisciousDog

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Re:Burnt Bodies
« Reply #13 on: 28 Aug 2003, 05:16:27 »
I understand Drozdov about children do not need to see realism. Although I am sure, their will be a warning before playing a created mission using the addon.  I do have blood turned off (good feature), I do not need to see it in a game. The character falls down from the hit of a bullet(s) is good enough for me. Then someone came out with a blood add-on which is very graphic. Mission/add-on makers do make a warning before downloading on a page. Then I know, not to get the mission. I have no problem about people making these add-ons. It is their option. What really bothers me, is the T.V. My 5 year old watching and I start channel surfing, and their is a sex scene, something explicit, war or corse language. And this is for a second on the channel.  

I have seen the movie "Threads", about 15 years ago. And wanting to see it again.
« Last Edit: 28 Aug 2003, 05:19:33 by VisciousDog »

GrimMonkey

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Re:Burnt Bodies
« Reply #14 on: 28 Aug 2003, 05:49:34 »
@VisciousDog
Ever think about getting channel block?

Offline Noon416

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Re:Burnt Bodies
« Reply #15 on: 28 Aug 2003, 06:00:27 »
People,

With regard to comments made about other nations armies, please refrain from making such posts in the future. This is an editing forum, not a politics board.

Keep it on topic or we will lock this thread down.

Thx.
"If a man talks in the woods and no woman hears him, is he still wrong?"

bigdog632

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Re:Burnt Bodies
« Reply #16 on: 28 Aug 2003, 06:58:02 »
well i hope yall stop the politics in here so it stays unlocked

i for one would like to see burnt bodies and wrecked civilian vehicles
it adds to realism and it is an add on so if you have kids....dont get it

fragsta

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Re:Burnt Bodies
« Reply #17 on: 28 Aug 2003, 13:11:41 »
I think that co matter how much one kid plays OFP they will eventually get bored of it. It's too technical for anyone under the age of 10, really. They wouldn't understand why their man died...then they would say "I don't like this game" and walk away and play on their playstation or wreck something. Plus, they don't have a very good term memory due to TV n' junk...


There's me sayin this wen im only 15.... ::)

SheepOnMintSauce

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Re:Burnt Bodies
« Reply #18 on: 28 Aug 2003, 17:41:14 »
Nevermind Fragsta, when you're my age you'll look back at this and go, 'What?!' :P

Mat Herben

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Re:Burnt Bodies
« Reply #19 on: 28 Aug 2003, 18:42:12 »
Yes, Only cool smart people play Operation Flashpoint, because of the strategy and its complexity ! 8)

By the way Noon admin guy, Say if someone was banned from BIS forums... How long does it takes before the ban gets unlocked?

zsa_zsa_rasputin

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Re:Burnt Bodies
« Reply #20 on: 29 Aug 2003, 01:34:43 »
I'm sure there's already an addon out there somewhere for burnt bodies but you could always use the regular OFP bad guys for now - just setdammage them and place em where you want...

Personally I have the blood feature on just so I can see if I've hit someone at a distance, but I agree that some of these addons and features are a little pointless.

I WOULD like to see better physics in later versions of OFP though...
In fact thinking of game physics - I love the body physics in Hitman2 :D I love dragging them over to stairs and watching them roll down.

As regards Nukes though - they would be a little impractical on OFP islands as even a tacnuke would devastate most of the islands in OFP... I think a nice bunker-buster is more than enough explosive power for OFP thank you very much :D

Dan ;D
(My 2 pen'orth)

Drozdov

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Re:Burnt Bodies
« Reply #21 on: 31 Aug 2003, 21:59:34 »
The Hitman 2 physics were unrealistic. You could juggles bodies in the air with your Hardballers. You could blast them about 20 feet, farther if you kept hitting them. Though the dragging effects were quite good. Overall Hitman 2 was a big disappointment.

Quote
By the way Noon admin guy, Say if someone was banned from BIS forums... How long does it takes before the ban gets unlocked?

You been a bad man Dogma? :)

fragsta

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Re:Burnt Bodies
« Reply #22 on: 01 Sep 2003, 02:00:54 »
The Hitman 2 physics were unrealistic. You could juggles bodies in the air with your Hardballers. You could blast them about 20 feet, farther if you kept hitting them. Though the dragging effects were quite good. Overall Hitman 2 was a big disappointment.You been a bad man Dogma? :)

I'm not an admin, but i wana warn u not 2 talk bout otha games, or this thread will be locked....oh my god! what am i saying? i'm becoming one of.....them!

Offline Noon416

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Re:Burnt Bodies
« Reply #23 on: 01 Sep 2003, 02:28:18 »
By the way Noon admin guy, Say if someone was banned from BIS forums... How long does it takes before the ban gets unlocked?
Depends if its temp or not.
Permanent ban = say bye bye to BIS for a long time.
Temp ban = you should be told/emailed how long its for.



And with regard to talking about other games, we allow it only as long as its relevant to the point being made about OFP.
"If a man talks in the woods and no woman hears him, is he still wrong?"

m21man

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Re:Burnt Bodies
« Reply #24 on: 01 Sep 2003, 03:41:08 »
To get back on the subject of burnt bodies, I think it would be a good idea. OFP is supposed to be realistic, and when nukes explode near someone, people don't just go "ouch" and fall over. Ever seen footage from the aftermath at Hiroshima or Nagasaki? People were either vaporized or horribly burned. You could put a warning on any missions you made using the burnt bodies, but missions using burned bodies would show the power and terror of nuclear war better than missions without burns.

I'm not suggesting that OFP needs violence like the kind in SOF2 ("Oh wow! I carved the mark of Zorro on this guy's genitals!!!" :P), but war simulator should try to look like war, not a huge paintball match with tanks and helicopters.
« Last Edit: 01 Sep 2003, 03:42:55 by m21man »

Offline Capt Ryan

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Re:Burnt Bodies
« Reply #25 on: 01 Sep 2003, 13:00:37 »


Any add on who provides more realisme counting , blood guts disabled bodys is only a + for the game . If pepole get offensed by these things then they shut stop playing war games !

War is hell , war is dead and a very uggly thing , to portrait it as a cartoon or as clean family entertainment is a crime !

We live in a strange world , porn is forbidden , sex is tabu and can make pepole very angry if its shown on pic or the tv - But every day we can c pepole get killed and blown into pices in the newspapers and in the tv , no one really seems to take any notice of it ,excuse me but for me its a odd morale - sex is worse than war !!!!

I never hesitate doing missions with blood screams and exstreme violence anyone playing war games must understand its not a cost free business and the realitie in war is more horrobile than any one of you can imagine .

I welcome any add on  that underline these things , letting pepole play war games who are cleaned from the horror makes them think its a easy thing , they day they have to go be a soldier (i hope no one of you will ever experince that) it will be a hard wake up  . So in OFP war is hell and shut be shown as it is without any consern of children or sensitive persons ,this might add a vison that war is the last posiblitie and only to be used as a last resort  ,as the soldiers who fight carrires the images of dead for the rest of life , the loss of comrades , the sin that you have killed and the horrors.

WAR is hell  -  show it  to prevent it !

Ryan

 
Capt Ryans WWII Adventures -  http://www.ofpww2.dk

swift88

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Re:Burnt Bodies
« Reply #26 on: 01 Sep 2003, 18:04:53 »
 have you seen the debris of a tank on OPGWC after it has been exploded.............. well quaker is trying to get a script that allows men whom where in the tank too catch on fire and either run out and die...or fall out of the vehicle and be on fire and look like charcoal


http://www.roughnecks.org/opgwc/
« Last Edit: 01 Sep 2003, 18:07:31 by swift88 »

Offline Capt Ryan

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Re:Burnt Bodies
« Reply #27 on: 02 Sep 2003, 15:35:24 »

Yup - I use burning screaming paratroopers ecjecting from planes in flames (C47) over Normandy (1944) in the comming mission Day of Days .



Ryan
Capt Ryans WWII Adventures -  http://www.ofpww2.dk

Offline KJAM

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Re:Burnt Bodies
« Reply #28 on: 02 Sep 2003, 15:45:01 »
swift............is it just me or does the barrel on that tank look slightly bent lol near the whitish thing on the left hand side of the MG , just thoguht id mention it lol, yes i agree
war is NOT fun,
in missions that i make i dont make it to be fun i make it to be
gruelling, hard, the scariest time of your life and........give you memories that haunt you forever,
to make War or Combat galmourous and "fun" is betraying the memory of  those who fought and died for their country regardless of whatever the war was over
and to reflect that the amount of gore in it should be relevant not just when shot "the guy looks like he has had an accident in a ketchup factory" and fall over

Mat Herben

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Re:Burnt Bodies
« Reply #29 on: 02 Sep 2003, 18:56:09 »
I have seen pictures and movies of the Chechnia and Russian-Afghanistan war, well believe me, they really are gruesome and absolutely shocking, ( I even stopped watching a video, because of the awful sights) It really makes no sense that OFP is considered one of the most realistic war games ever, while there isnt even more blood than u see at a regular boxing match,( not even when u blow up an soldier with an satchel charge.)

BTW: I dont even know why I am banned, I engaged in a political discussion, when someone called my opinions a creation from a 6-year old, thus I reacted with saying that he is a typically pale-skinned skinny nerd. ( u know big mouth on the net, scared when u are in front of them) Thats all I said, nothing more.. Does something like that gets me a permanent ban?

Offline KJAM

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Re:Burnt Bodies
« Reply #30 on: 02 Sep 2003, 19:29:55 »
Dogma.....probably for starting (or continuing)a flame war or smething liek that, i sorta did that on OFPEC wich i got a harsh warning for (thank god i didnt get banned!)

for the on topic bit :D read my previous post about war not being fun and all that

Drozdov

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Re:Burnt Bodies
« Reply #31 on: 02 Sep 2003, 21:32:21 »
I think Flashpoint reaches a nice compromise. It isn't exactly realistic but to say that it's soft is hardly true... I mean, their faces turn to mush and their eyes are blown out. Very nice if you look at them closely. I think it could do with a more detailed damage model though. I mean, getting shot on your left arm doesn't wound your  right arm as well (unless its a magic bullet like the one they apparently pulled from JFK  ::) ). In regards to the screenshot I don't think I'd really need my squad mates telling me what a wheel is. I can just about make that out myself...

Mat Herben

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Re:Burnt Bodies
« Reply #32 on: 02 Sep 2003, 23:26:49 »
[offtopic=====I would understand if they kicked me for 2 weeks,K-Jam. for ( u said it ) continuening a flame war, But they banned me forever.. How could I learn from my mistakes then?===offtopic]

Drozdov, its true that OFP isnt a soft game refering to blood and stuff, but that's all, The only gore factor of OFP is like u said, in the face..( which is actually kinda realistic, however, not very realistic when u shoot an beretta in his head and his whole head is open with his eyes blown out,) it however sure could use a system like in Soldier of Fortune II ( of course not 620 different hit zones in the face ;D but at least 2 a 3 maybe?)  And then of course one thing I really think is fake is when u shoot a soldier u see big red balls ( which means the blood) coming off him, I mean..... really? :P , they should make little ( very little ) dust cloudies come off a soldier when u shoot him in his torso or leg/arm area.

VisciousDog

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Re:Burnt Bodies
« Reply #33 on: 03 Sep 2003, 03:54:30 »
Virtual wars are better than being in a real one. But to understand the concept of war, it is best to be in Virtual one, and only there. Burnt bodies can help understand, that war is not nice at all. If no one likes the graphics, well their is always the Option Menu (can add) which is the greatest thing to add in Ofp and Res, And then none of that will be shown. Burnt Bodies happen in many scenarios, and not only by Nukes. Also when the shells from a M1A1 machine gun, can explode upon impact.

« Last Edit: 03 Sep 2003, 03:54:51 by VisciousDog »

bigdog632

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Re:Burnt Bodies
« Reply #34 on: 03 Sep 2003, 08:42:25 »
just about every weapon the abrams has leaves a burnt body

the HEAT spews liquid metal and debris into the interior of the tank as does a TOW
or something similar to that

imagine a sabot igniting the ammo in the turret(i wish OFP would show that) though many new modern tanks have blast shielding

i would love to see a addon pack of burnt bodies

men women and kids(not to be crued but kids die in war)