OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Multiplayer => Topic started by: krazym4n on 13 Feb 2011, 17:41:41

Title: Learning to script on multiplayer servers.
Post by: krazym4n on 13 Feb 2011, 17:41:41
Greetings everyone!

 I would like to know a step by step process about running a script to execute on a multi-player server. After finishing writing a code how would you run that script on a multiplayer server? Does the file need to be placed in a specific folder pertaining and then executed?? The file must be saved as a .sqf extension? Thanks for taking the time to respond.
Title: Re: Learning to script on multiplayer servers.
Post by: i0n0s on 14 Feb 2011, 09:06:48
They're normal scripts. The only thing to watch is locality.
Title: Re: Learning to script on multiplayer servers.
Post by: krazym4n on 01 Mar 2011, 19:26:11
I'll create a more detailed example.


I join an arma2 server lets say for example Zargabad life. I would like to run my script on the server to spawn a weapon (FAL). How can I run my script on the server without having access to any of the server files? Packet editor to run a script written in c++?


Thanks for your time and help.