OFPEC Forum

Missions Depot => Arma2 - Multiplayer Beta Testing => Topic started by: fleepee on 19 Mar 2010, 19:01:34

Title: [MP coop 1-10] Final Fight V3
Post by: fleepee on 19 Mar 2010, 19:01:34
Hi, beta testers!  ;)
(future campain mission 7)
I've got some new stuff for you!
[/b]

mission author: FleePee

mission type: COOP

Number of players: 1 to 10

Game version: ARMA2 patch 1.5

Addons: none

English and french versions!

Duration: 2 hours? :dunno:

Lobby Options:
- number of revives
- grass layer
- view distance
- time before respawn location choice

External Scripts used:
- revive script V0.42 by Norrin (revive by all units and mobile spawn)
- Urban Patrol Script by Kronzky

Main Objective:
It may be time for a total withdraw for russians!
After their losses and colonel Kronsky's death, the biggest part of their troops crossed back the border, but there are still enemies in our country!
Population reports their presence on an north/south axis, in Bor, Pavlovo, Zelenogorsk, where the most of them are based, in Sosnovka, Myshkino, Pustoshka and finally in Vybor...
If we track them down, russians might luckily abandon their will to dominate our fatherland and stay forever back home!


I'm waiting for your feedback, enjoy! :good:
Title: Re: [MP coop 1-10] Final Fight V1
Post by: hoz on 21 Mar 2010, 04:45:58
Played this one a bit tonight, we started late so we didn't get to far in it. Great job on the first cutscenes you can tell you're getting better at it.  I think though some of chatting thats going on should be moved up to a titlecut  rather then using the chat function.

I think you should add notes on how the vehicle respawn works, becuase we were always surprised when a different vehicle showed up.

thats all for now, we had a short run at it and got to the 3rd base.
Title: Re: [MP coop 1-10] Final Fight V1
Post by: Ebden on 24 Mar 2010, 20:26:28
First draft of english edits attached.

Right, forgot to add:  I had a quick look at the beginning of the mission.  The conversation between Jan and Igor is in all-caps, but the stringtable text isn't.  Can you fix it?
Title: Re: [MP coop 1-10] Final Fight V1
Post by: fleepee on 24 Mar 2010, 21:46:30
Ebden, I'm really gratefull for your english help!! :good:
Quote
The conversation between Jan and Igor is in all-caps, but the stringtable text isn't.  Can you fix it?
I don't think so... I think it's the "sideradio" command that does these changes, but when voices are done, it may be ok with the "say" command...
Title: Re: [MP coop 1-10] Final Fight V1
Post by: Ebden on 25 Mar 2010, 13:56:57
Ok, so for Jan we need to find a real smarmy-sounding Russian for the accent!
Title: Re: [MP coop 1-10] Final Fight V2
Post by: fleepee on 01 Apr 2010, 12:49:24
V2 uploaded with Ebden's english corrections! :good:
Title: Re: [MP coop 1-10] Final Fight V3
Post by: fleepee on 01 Aug 2010, 08:52:20
V3 uploaded!  ;)