OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Resources Beta Testing & Submission => Topic started by: Brandon on 11 Mar 2007, 17:04:06

Title: Slow Motion - Slowing Time Down. (REJECTED)
Post by: Brandon on 11 Mar 2007, 17:04:06
Put this in the "init" field of a unit.

Code: [Select]
setAccTime .05
".05" is the amount you are slowing down the game. Enter any values 0.0-1.0 and you will be on your way.
Title: Re: Slow Motion - Slowing Time Down.
Post by: Planck on 11 Mar 2007, 17:30:24
The command is actually setAccTime and can be found in the Comref (http://www.ofpec.com/COMREF/index.php?action=list&game=All&letter=s#setAccTime)

Anyone needing to know these things can refer to the comref at any time.

There is no need to have all the commands listed in the forums as well.


Planck
Title: Re: Slow Motion - Slowing Time Down.
Post by: Brandon on 11 Mar 2007, 17:33:38
Just saw some posts in the forums asking for this and figured it would be helpful as its turning more into a FAQ than anything else. But your right.
Title: Re: Slow Motion - Slowing Time Down.
Post by: tread on 12 Mar 2007, 21:30:55
I have to say that I do appreciate brandon 'deciphering' some of the commands that i would think would be popular.  The 'Slow Motion' in the subject line is certainly more descriptive than 'setAccTime'.  (at least for the total noobs like myself)

-Tread
Title: Re: Slow Motion - Slowing Time Down.
Post by: Planck on 12 Mar 2007, 22:02:23
However, the ability to read helps when it comes to the description provided for said commands.

Granted some commands don't have very good descriptions, but setAccTime does.


Planck