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[Arma2] Arma2 Patch 1.03 by Bohemia Interactive

Version 1.03
Added 05 Aug 2009
Downloads 664
Demo included No
Filesize 134.48MB
User rating 4/5

Offical 1.03 patch for Arma2

Patch not for Steam Users

VERSION 1.03 HIGHLIGHTS
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* Major AI tweaking and balancing (especially AI infantry can hear much less)
* Improved multiplayer and cooperative campaign (saving games, connection issues)
* Numerous fixes and improvements in the Harvest Red campaign

CHANGELOG:
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Engine
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    * New: Functions getPosATL and setPosATL to allow controlling position relative to terrain.
    * New: command line option -showScriptErrors introduced to show errors in scripts on-screen
    * New: Direct analogue throttle and brake for airplanes now available.
    * New: More flexible configuration of Flares in the config (brightness, size)
    * New: Mission name (with * indicated unsaved work) displayed in the mission editor
    * New: Keyboard shortcuts in the mission editor
    * Improved: better handling of gravitation for shots (esp. for grenades)
    * Improved: Building destruction
    * Improved: Better airplane HUD visibility both night and day
    * Optimization: Reduced frame stutter near map borders.
    * Hotfix: Players are forced to reconnect after MP Load on server.
    * Fixed: no particles effect when hit object with destructNo
    * Fixed: grenade could destroy a building just by impact
    * Fixed: grenades may explode only on the final impact
    * Fixed: when a grenade bounces on a ship deck, the proper particle effects is shown now
    * Fixed: missiles should pass through vegetation
    * Fixed: Player connected to loaded game was sometimes frozen.
    * Fixed: Game crashed when launched on a system with more then 8 CPUs/cores.
    * Fixed: Possible crash with laser designator active.
    * Fixed: Sometimes crew of a close vehicle was visible through the vehicle.
    * Fixed: Infinite looping of commands 'Stop' in radio.
    * Fixed: Leaning 'limits' do not work in TrackIR.
    * Fixed: Clients were often endlessly stuck in 'Receiving...' window after MP Load.
    * Fixed: Rainbow could be visible even with sun below horizon.
    * Fixed: 3D Editor - civilian and resistance units did not work correctly
    * Fixed: Sea surface was not rendered in NE area out of map.
    * Fixed: Terrain surface was sometimes using wrong parallax map.
    * Fixed: Grenade could sometimes destroy a building just by impact
    * Fixed: Radio messages sometimes echoed
    * Fixed: Team switch did not work when player died
    * Fixed: Reduced AI detecting slowly moving enemy vehicles by ear.
    * Fixed: Prevent killed AI units reporting who killed them.
    * Fixed: After respawn in MP, player's tasks, diary content and skills are transferred to the new entity
    * Fixed: Leaning 'limits' did not work with TrackIR
    * Fixed: MP client frozen in Receiving... screen sometimes
    * Fixed: Problems with saving and loading games in cooperative campaign

Missions
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    * Fixes and improvements in most of the campaign missions (Into the Storm, Harvest Red, Bitter Chill, Manhattan, Badlands, Dogs of War)
    * Improved: autosave logic to not save when it was not safe
    * Improved: Eye for an Eye in Scenarios

Modules
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    * Fixed: Warfare fast travel on clients was not using logistic values
    * Fixed: Warfare money sending
    * Fixed: Warfare HQ multiple reports
    * Fixed: First-Aid: Action module caused healing scripts to run twice
    * Fixed: Supply drop not ending (wrong vehicle class)
    * New: First-Aid modules work with respawn
    * New: First-Aid ability to stop healing
    * New: Added ability to add Support Requests that do not expire.
    * Improved: First-Aid modules more robust and faster
    * Improved: Better support for side Resistance in SOM / ACM.

Data
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    * Fixed: Invisible driver in UAZ (MG and GL)
    * Fixed: AI soldiers were able to hear extremely well
    * Fixed: various minor problems on buildings
    * Fixed: rocks destruction effect changed
    * Fixed: penetrability of some vegetation
    * Fixed: collision geometry of A_BuildingWIP
    * Fixed: react FSM core conversations
    * Fixed: cargo animations in LAV25
    * Fixed: indicators in Ka52 when using NVG
    * Fixed: cargo animations in BTR
    * Fixed: Warfare keypoint on Chernarus


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