This tute is in fact a script showing how to create dynamic triggers, so you create the triggers when needed, instead of placing them in the editor.
This script allows you to create a trigger mid-mission, thereby getting the information you need with the the usefulness of triggers, without having the trigger checking for a condition since the mission start. The trigger is created, the information retrieved and then the trigger is deleted
View the forum thread for this resource here.
The OFPEC Command Reference contains details of all scripting commands available to the editor.
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This tutorial explains the mysteries of multiplayer editing.
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