The Editors Depot is a library of 542 resources proven to be useful to mission editors and addon makers of Arma2, Armed Assault, Operation Flashpoint and Elite.
Everything you need to know about using the Editors Depot to its fullest potential...
23 years of Community Editing knowledge in the Editors Depot Forum boards...
Things that might not be noticed by the player the first few times the mission is played but which might enhance the experience for subsequent attempts. This should not be read until you have played the mission completely through at least once.
This document should be read in conjunction with the Readme file
These are commented config files released by BIS. These are very helpful for addon makers to better understand the various config.cpp parameters. They are also useful for knowing existing BIS class hierarchies to relate to when making a new addon's config.cpp file. No addon should be made without examining these first!
Fire and configure missiles, create missile launchers for AI or players using any existing vehicle, plane, ship, chopper or thing, add automatic or manual chaff and flares dispensers to your vehicles, replace all vanilla ArmA missiles by mando ones, etc. Mando Gun ArmA is now also integrated inside Mando Missile pack.
A complete guide from the simple to more advanced most commonly-used features of the Arma2 map editor.
Package includes:
1) Chain of Command Network Services v2.0 (CoCNS2) and Documentation
- The classic fix to most if not all MP issues of desync and data exchange
2) Introduction to the Chain of Command's Network Services v2.0 by CrashDome (DRAFT 2)
- CrashDome never fully finished this introduction but this draft is still a very useful intro
to the most important usage
3) General Barron's Voting Admin (VA) Console V0.9
- An excellent example of CoCNS2 usage and dialogues
Extract the 'missions_ew.pbo' and the 'missions_ew.pbo.bi.bisign' from the hotfix zip file.
Replace the existing copies in the game 'Addons' folder with these new copies.
The OFPEC Command Reference contains details of all scripting commands available to the editor.
All you need to know about how to start editing.
This tutorial explains the mysteries of multiplayer editing.
OFPEC hosts several quality tutorials written specifically for the site by staff and members...
Register a tag, browse for addon keys...