FAQ: Weapons Index
List of weapons
Equipping soldiers is like pouring sand into a glass. The glass holds only so much sand, and once it's full any extra sand just falls over the edge and onto the table. Similarly, if a soldier has no free weapon or magazine slots, adding weapons or magazines will have no effect.
The full list of all weapons and their respective magazines can be found here.
How to equip soldiers
To remove a soldier's primary weapon
To remove a single primary weapon magazine
To remove all primary weapon magazines
To remove a soldier's secondary weapon
To remove a single secondary weapon magazine
To remove all secondary weapon magazines
To clear a soldier's entire inventory
To add a loaded G36 to a soldier
unit_name addweapon "G36"
unit_name addmagazine "G36Mag"
unit_name addmagazine "G36Mag"
unit_name addmagazine "G36Mag"
That will add a loaded G36 and 3 extra magazines. Note that the magazine is added before the weapon - this is what makes the weapon loaded. If the weapon was added first, followed by the magazine, the soldier would need to load the weapon in-game before use.
The same principle applies to secondary weapons and pistols, and they are added to a soldier's inventory in exactly the same way.
Thrown weapons such as grenades or smoke canisters are a little different. They are magazines, and the weapon required to fire them is 'throw'. Thus if you use the removallweapons command and then add a grenade to a soldier's inventory, it will not be usable.
How to equip vehicles
Equipping vehicles is done in exactly the same way as equipping units. For a complete list of the default weapons and their magazines, click here.
Note that vehicles can be equipped with vehicle weapons that they do not have by default. For example, tanks can be equipped with rockets and Mavericks. Aircraft can be given various rockets and cannons, however it is not possible to equip an aircraft with a tank's main cannon.
How to store weapons in a vehicle
Most vehicles have cargo space for weapons and ammunition, and the number of these that can be stored depend on the vehicle concerned. See the list below for the various cargo sizes.
The command to store a weapon in a vehicle is addWeaponCargo
The command to store an ammunition magazine in a vehicle is addMagazineCargo
How to How to store weapons in a crate
transportMaxWeapons=500; transportMaxMagazines=2000;How to How to store weapons on a table
See this demomission.
