getBurningValue unitName

Operand types

unitName: Object

Type of returned value

Description

Returns the amount of damage received by the given unit from fire (flames).

NOTE:
The value actually remains 'in' the unit after leaving the flames and patching up with medikit, so in the sense it appears to return the latest fire damage received.

Used In

Arma3

Example

if (getBurningValue > 0) then {
hint "I'M BURNING!!!!";
};

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