actionKeysNamesArray userAction

Operand types

userAction: String

Type of returned value

Description

Returns a list of button names assigned to the given user action. A maximum of maxKeys keys is listed. You can find the action names in config class ControllerSchemes.

Or in user action names list below:
"action"
"aimDown"
"aimHeadDown"
"aimHeadLeft"
"aimHeadRight"
"aimHeadUp"
"aimLeft"
"aimRight"
"aimUp"
"autoHover"
"autoHoverCancel"
"binocular"
"buldBack"
"buldDown"
"buldForward"
"buldFreeLook"
"buldLeft"
"buldLookDown"
"buldLookLeft"
"buldLookRight"
"buldLookUp"
"buldMagnetizePlanes"
"buldMagnetizePoints"
"buldMagnetizeYFixed"
"buldMoveBack"
"buldMoveForward"
"buldMoveLeft"
"buldMoveRight"
"buldResetCamera"
"buldRight"
"buldSelect"
"buldSelectionType"
"buldSwitchCamera"
"buldTerrainLower1m"
"buldTerrainLower5m"
"buldTerrainRaise1m"
"buldTerrainRaise5m"
"buldTerrainShowNode"
"buldTextureInfo"
"buldTurbo"
"buldUp"
"buldZoomIn"
"buldZoomOut"
"cancelAction"
"carAimDown"
"carAimLeft"
"carAimRight"
"carAimUp"
"carBack"
"carFastForward"
"carForward"
"carLeft"
"carRight"
"carSlowForward"
"chat"
"cheat1"
"cheat2"
"commandBack"
"commandFast"
"commandForward"
"commandLeft"
"commandRight"
"commandSlow"
"commandWatch"
"compass"
"compassToggle"
"crouch"
"defaultAction"
"diary"
"evasiveBack"
"evasiveForward"
"evasiveLeft"
"evasiveRight"
"fire"
"flapsDown"
"flapsUp"
"forceCommandingMode"
"gear"
"handgun"
"headlights"
"heliBack"
"heliCyclicLeft"
"heliCyclicRight"
"heliDown"
"heliFastForward"
"heliForward"
"heliLeft"
"heliManualFire"
"heliRight"
"heliRudderLeft"
"heliRudderRight"
"heliUp"
"help"
"hideMap"
"holdBreath"
"ingamePause"
"landGear"
"landGearUp"
"leanLeft"
"leanLeftToggle"
"leanRight"
"leanRightToggle"
"lockTarget"
"lockTargets"
"lookAround"
"lookAroundToggle"
"lookCenter"
"lookDown"
"lookDownCont"
"lookLeft"
"lookLeftCont"
"lookLeftDown"
"lookLeftUp"
"lookRight"
"lookRightCont"
"lookRightDown"
"lookRightUp"
"lookUp"
"lookUpCont"
"menuBack"
"menuSelect"
"minimap"
"minimapToggle"
"moveBack"
"moveDown"
"moveFastForward"
"moveForward"
"moveLeft"
"moveRight"
"moveSlowForward"
"moveUp"
"networkPlayers"
"networkStats"
"nextAction"
"nextChannel"
"nightVision"
"optics"
"personView"
"prevAction"
"prevChannel"
"prone"
"pushToTalk"
"reloadMagazine"
"revealTarget"
"salute"
"seagullBack"
"seagullDown"
"seagullFastForward"
"seagullForward"
"seagullUp"
"selectAll"
"showMap"
"sitDown"
"stand"
"swapGunner"
"switchWeapon"
"tacticalView"
"teamSwitch"
"teamSwitchNext"
"teamSwitchPrev"
"tempRaiseWeapon"
"timeDec"
"timeInc"
"toggleRaiseWeapon"
"toggleWeapons"
"turbo"
"turnIn"
"turnLeft"
"turnOut"
"turnRight"
"vehicleTurbo"
"vehLockTargets"
"voiceOverNet"
"walk"
"walkRunTemp"
"walkRunToggle"
"watch"
"watchToggle"
"zoomCont"
"zoomIn"
"zoomOut"

Used In

Arma2OA

Example

_actionList = actionKeysNamesArray "ReloadMagazine";
Search OFPEC COMREF